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-rw-r--r--src/core/Cam.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index b2bbdb33..9b4715b2 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -2746,7 +2746,7 @@ CCam::Process_1rstPersonPedOnPC(const CVector&, float TargetOrientation, float,
Source = HeadPos;
// unused:
- // ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(&MidPos, PED_MID);
+ // ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(MidPos, PED_MID);
// Source - MidPos;
// Look around
@@ -5053,7 +5053,6 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
float stickX = -(pad->GetCarGunLeftRight());
float stickY = pad->GetCarGunUpDown();
- // In SA this checks for m_bUseMouse3rdPerson so num2/num8 do not move camera when Keyboard & Mouse controls are used.
if (CCamera::m_bUseMouse3rdPerson)
stickY = 0.0f;