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-rw-r--r--src/core/Cam.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 98d0369f..9b4715b2 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -5053,9 +5053,8 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
float stickX = -(pad->GetCarGunLeftRight());
float stickY = pad->GetCarGunUpDown();
- // In SA this is for not let num2/num8 move camera when Keyboard & Mouse controls are used.
- // if (CCamera::m_bUseMouse3rdPerson)
- // stickY = 0.0f;
+ if (CCamera::m_bUseMouse3rdPerson)
+ stickY = 0.0f;
float xMovement = Abs(stickX) * (FOV / 80.0f * 5.f / 70.f) * stickX * 0.007f * 0.007f;
float yMovement = Abs(stickY) * (FOV / 80.0f * 3.f / 70.f) * stickY * 0.007f * 0.007f;