diff options
Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 35 |
1 files changed, 26 insertions, 9 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index ecb893b4..666774fe 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -142,8 +142,12 @@ int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW; #endif #ifdef GAMEPAD_MENU +#ifdef __SWITCH__ +int8 CMenuManager::m_PrefsControllerType = CONTROLLER_NINTENDO_SWITCH; +#else int8 CMenuManager::m_PrefsControllerType = CONTROLLER_XBOXONE; #endif +#endif int32 CMenuManager::OS_Language = LANG_ENGLISH; int8 CMenuManager::m_PrefsUseVibration; @@ -447,7 +451,7 @@ CMenuManager::ThingsToDoBeforeGoingBack() if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); #ifdef CUSTOM_FRONTEND_OPTIONS - } else if (ScreenHasOption(m_nCurrScreen, "FEA_3DH")) { + } else if (ScreenHasOption(m_nCurrScreen, "FEA_RSS")) { #else } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { #endif @@ -3674,6 +3678,7 @@ const char* controllerTypesPaths[] = { "MODELS/FRONTEND_DS4.TXD", "MODELS/FRONTEND_X360.TXD", "MODELS/FRONTEND_XONE.TXD", + "MODELS/FRONTEND_NSW.TXD", }; void @@ -3686,6 +3691,9 @@ CMenuManager::LoadController(int8 type) case CONTROLLER_DUALSHOCK4: CFont::LoadButtons("MODELS/PS3BTNS.TXD"); break; + case CONTROLLER_NINTENDO_SWITCH: + CFont::LoadButtons("MODELS/NSWBTNS.TXD"); + break; default: CFont::LoadButtons("MODELS/X360BTNS.TXD"); break; @@ -3812,9 +3820,6 @@ CMenuManager::LoadSettings() if (LoadINISettings()) { LoadINIControllerSettings(); } - // if no re3.ini, create it, or update it with new values - SaveINISettings(); - SaveINIControllerSettings(); #endif m_PrefsVsync = m_PrefsVsyncDisp; @@ -4175,14 +4180,14 @@ CMenuManager::Process(void) if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { #ifdef MISSION_REPLAY if (doingMissionRetry) { - RetryMission(2, 0); + RetryMission(MISSION_RETRY_TYPE_BEGIN_RESTARTING); m_nCurrSaveSlot = SLOT_COUNT; doingMissionRetry = false; } #endif if (CheckSlotDataValid(m_nCurrSaveSlot)) { #ifdef USE_DEBUG_SCRIPT_LOADER - scriptToLoad = 0; + CTheScripts::ScriptToLoad = 0; #endif #ifdef PC_PLAYER_CONTROLS TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD; @@ -4312,12 +4317,12 @@ CMenuManager::ProcessButtonPresses(void) #ifdef USE_DEBUG_SCRIPT_LOADER if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) { if (CPad::GetPad(0)->GetChar('R')) { - scriptToLoad = 1; + CTheScripts::ScriptToLoad = 1; DoSettingsBeforeStartingAGame(); return; } if (CPad::GetPad(0)->GetChar('D')) { - scriptToLoad = 2; + CTheScripts::ScriptToLoad = 2; DoSettingsBeforeStartingAGame(); return; } @@ -5186,7 +5191,7 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_UNK114: doingMissionRetry = false; RequestFrontEndShutDown(); - RetryMission(2, 0); + RetryMission(MISSION_RETRY_TYPE_BEGIN_RESTARTING); return; #endif #ifdef CUSTOM_FRONTEND_OPTIONS @@ -5928,6 +5933,18 @@ CMenuManager::PrintController(void) TEXT_L2R2_Y += 5.0f; TEXT_SELECT_X += 3.0f; break; + case CONTROLLER_NINTENDO_SWITCH: + TEXT_L1_Y += 5.0f; + TEXT_L1_Y_VEH = TEXT_L1_Y; + TEXT_R1_Y += 5.0f; + TEXT_TRIANGLE_Y += 3.0f; + TEXT_CIRCLE_Y += 3.0f; + TEXT_CROSS_Y += 3.0f; + TEXT_LSTICK_Y -= 23.0f; + TEXT_DPAD_Y += 25.0; + TEXT_RSTICK_Y += 1.0f; + TEXT_R3_Y += 1.0f; + break; }; if (m_DisplayControllerOnFoot) { |