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-rw-r--r--src/core/Radar.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index ba939fa3..4672e024 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -1,4 +1,4 @@
-#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+#if (!defined(GTA_PS2_STUFF) && defined(RWLIBS)) || defined(__MWERKS__)
#define WITHD3D
#endif
#include "config.h"
@@ -79,7 +79,7 @@ CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
#define RADAR_NUM_TILES (8)
#define RADAR_TILE_SIZE (RADAR_SIZE_X / RADAR_NUM_TILES)
-static_assert(RADAR_TILE_SIZE == (RADAR_SIZE_Y / RADAR_NUM_TILES), "CRadar: not a square");
+re3_static_assert(RADAR_TILE_SIZE == (RADAR_SIZE_Y / RADAR_NUM_TILES), "CRadar: not a square");
#define RADAR_MIN_RANGE (120.0f)
#define RADAR_MAX_RANGE (350.0f)
@@ -298,10 +298,10 @@ void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
{
CVector2D corners[4] = {
- { 1.0f, -1.0f }, // top right
- { 1.0f, 1.0f }, // bottom right
- { -1.0f, 1.0f }, // bottom left
- { -1.0f, -1.0f }, // top left
+ CVector2D( 1.0f, -1.0f ), // top right
+ CVector2D( 1.0f, 1.0f ), // bottom right
+ CVector2D( -1.0f, 1.0f ), // bottom left
+ CVector2D( -1.0f, -1.0f ), // top left
};
CVector2D tmp;
int i, j, n;