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-rw-r--r--src/core/main.cpp17
1 files changed, 16 insertions, 1 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 48e0ff76..19be3b27 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -68,7 +68,9 @@
#include "Clock.h"
#include "Occlusion.h"
#include "Ropes.h"
+#include "postfx.h"
#include "custompipes.h"
+#include "screendroplets.h"
GlobalScene Scene;
@@ -402,6 +404,9 @@ Initialise3D(void *param)
#ifdef EXTENDED_PIPELINES
CustomPipes::CustomPipeInit(); // need Scene.world for this
#endif
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::InitDraw();
+#endif
return ret;
}
@@ -411,6 +416,9 @@ Initialise3D(void *param)
static void
Terminate3D(void)
{
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Shutdown();
+#endif
#ifdef EXTENDED_PIPELINES
CustomPipes::CustomPipeShutdown();
#endif
@@ -1246,10 +1254,17 @@ Idle(void *arg)
RenderDebugShit();
RenderEffects();
- tbStartTimer(0, "RenderMotionBlur");
if((TheCamera.m_BlurType == MOTION_BLUR_NONE || TheCamera.m_BlurType == MOTION_BLUR_LIGHT_SCENE) &&
TheCamera.m_ScreenReductionPercentage > 0.0f)
TheCamera.SetMotionBlurAlpha(150);
+
+#ifdef SCREEN_DROPLETS
+ CPostFX::GetBackBuffer(Scene.camera);
+ ScreenDroplets::Process();
+ ScreenDroplets::Render();
+#endif
+
+ tbStartTimer(0, "RenderMotionBlur");
TheCamera.RenderMotionBlur();
tbEndTimer("RenderMotionBlur");