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-rw-r--r--src/peds/Ped.h48
1 files changed, 39 insertions, 9 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index ccffc3cb..d8df1f49 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -19,6 +19,7 @@ class CObject;
class CFire;
struct AnimBlendFrameData;
class CAnimBlendAssociation;
+class CPedAttractor;
struct PedAudioData
{
@@ -154,6 +155,7 @@ enum eWaitState {
enum eObjective : uint32 {
OBJECTIVE_NONE,
OBJECTIVE_IDLE,
+ OBJ_2,
OBJECTIVE_FLEE_TILL_SAFE,
OBJECTIVE_GUARD_SPOT,
OBJECTIVE_GUARD_AREA, // not implemented
@@ -165,6 +167,8 @@ enum eObjective : uint32 {
OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS,
OBJECTIVE_GOTO_CHAR_ON_FOOT,
OBJECTIVE_FOLLOW_PED_IN_FORMATION,
+ OBJ_14,
+ OBJ_15,
OBJECTIVE_LEAVE_VEHICLE,
OBJECTIVE_ENTER_CAR_AS_PASSENGER,
OBJECTIVE_ENTER_CAR_AS_DRIVER,
@@ -175,8 +179,8 @@ enum eObjective : uint32 {
OBJECTIVE_GOTO_AREA_ANY_MEANS,
OBJECTIVE_GOTO_AREA_ON_FOOT,
OBJECTIVE_RUN_TO_AREA,
- OBJECTIVE_23, // not implemented
- OBJECTIVE_24, // not implemented
+ OBJECTIVE_26, // not implemented
+ OBJECTIVE_27, // not implemented
OBJECTIVE_FIGHT_CHAR,
OBJECTIVE_SET_LEADER,
OBJECTIVE_FOLLOW_ROUTE,
@@ -185,11 +189,32 @@ enum eObjective : uint32 {
OBJECTIVE_CATCH_TRAIN,
OBJECTIVE_BUY_ICE_CREAM,
OBJECTIVE_STEAL_ANY_CAR,
+ OBJ_36,
OBJECTIVE_MUG_CHAR,
- OBJECTIVE_FLEE_CAR,
-#ifdef VC_PED_PORTS
- OBJECTIVE_LEAVE_CAR_AND_DIE
-#endif
+ OBJECTIVE_LEAVE_CAR_AND_DIE,
+ OBJECTIVE_USE_SEAT_ATTRACTOR,
+ OBJECTIVE_USE_ATM_ATTRACTOR,
+ OBJECTIVE_FLEE_CAR, // is it 41?
+ OBJ_42,
+ OBJECTIVE_USE_STOP_ATTRACTOR,
+ OBJECTIVE_USE_PIZZA_ATTRACTOR,
+ OBJECTIVE_USE_SHELTER_ATTRACTOR,
+ OBJ_46,
+ OBJ_47,
+ OBJ_48,
+ OBJ_49,
+ OBJ_50,
+ OBJ_51,
+ OBJ_52,
+ OBJECTIVE_USE_ICECREAM_ATTRACTOR,
+ OBJ_53,
+ OBJ_54,
+ OBJ_55,
+ OBJ_56,
+ OBJ_57,
+ OBJ_58,
+ OBJ_59
+
};
enum {
@@ -389,9 +414,10 @@ public:
uint32 m_ped_flagI40 : 1; // bMakePedsRunToPhonesToReportCrimes makes use of this as runover by car indicator
uint32 m_ped_flagI80 : 1; // KANGAROO_CHEAT define makes use of this as cheat toggle
- uint32 bCarPassenger : 1;
- uint32 bMiamiViceCop : 1; //
- uint32 bDeadPedInFrontOfCar : 1;
+ uint32 bHasAlreadyUsedAttractor : 1; // 0x155 0x1
+ uint32 bCarPassenger : 1; // 0x155 0x4
+ uint32 bMiamiViceCop : 1; // 0x155 0x20
+ uint32 bDeadPedInFrontOfCar : 1; // 0x156 0x40
uint8 CharCreatedBy;
eObjective m_objective;
@@ -457,6 +483,8 @@ public:
bool bInVehicle;
float m_distanceToCountSeekDone;
+ CPedAttractor* m_attractor;
+ int32 m_positionInQueue;
CVehicle* m_vehicleInAccident;
bool bRunningToPhone;
@@ -793,6 +821,8 @@ public:
bool CanPedJumpThis(CEntity*);
#endif
+ void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int);
+
bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; }
CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; }
CWeapon *GetWeapon(void) { return &m_weapons[m_currentWeapon]; }