diff options
Diffstat (limited to 'src/peds')
-rw-r--r-- | src/peds/Ped.cpp | 16 | ||||
-rw-r--r-- | src/peds/Ped.h | 4 |
2 files changed, 18 insertions, 2 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index addbf782..fb9b778f 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -49,6 +49,7 @@ WRAPPER void CPed::MakeChangesForNewWeapon(int8) { EAXJMP(0x4F2560); } WRAPPER void CPed::SetSeek(CVector, float) { EAXJMP(0x4D14B0); } WRAPPER bool CPed::Seek(void) { EAXJMP(0x4D1640); } WRAPPER void CPed::SetFollowPath(CVector) { EAXJMP(0x4D2EA0); } +WRAPPER void CPed::RemoveInCarAnims(void) { EAXJMP(0x4E4E20); } WRAPPER void CPed::SetWaitState(eWaitState, void*) { EAXJMP(0x4D58D0); } WRAPPER void CPed::StartFightDefend(uint8, uint8, uint8) { EAXJMP(0x4E7780); } WRAPPER void CPed::PlayHitSound(CPed*) { EAXJMP(0x4E8E20); } @@ -402,7 +403,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this) bIsPedDieAnimPlaying = false; m_ped_flagD20 = false; m_ped_flagD40 = false; - m_bScriptObjectiveCompleted = false; + bScriptObjectiveCompleted = false; bKindaStayInSamePlace = false; m_ped_flagE2 = false; @@ -4046,6 +4047,18 @@ CPed::SetAmmo(eWeaponType weaponType, uint32 ammo) } void +CPed::GrantAmmo(eWeaponType weaponType, uint32 ammo) +{ + if (HasWeapon(weaponType)) { + GetWeapon(weaponType).m_nAmmoTotal += ammo; + } + else { + GetWeapon(weaponType).Initialise(weaponType, ammo); + m_maxWeaponTypeAllowed++; + } +} + +void CPed::SetEvasiveStep(CEntity *reason, uint8 animType) { AnimationId stepAnim; @@ -4865,6 +4878,7 @@ STARTPATCHES InjectHook(0x4D6540, &CPed::RestoreHeadingRate, PATCH_JUMP); InjectHook(0x4C69E0, (void (CPed::*)(CEntity*)) &CPed::SetAimFlag, PATCH_JUMP); InjectHook(0x4C6960, (void (CPed::*)(float)) &CPed::SetAimFlag, PATCH_JUMP); + InjectHook(0x4CFAD0, &CPed::GrantAmmo, PATCH_JUMP); InjectHook(0x4CFB20, &CPed::SetAmmo, PATCH_JUMP); InjectHook(0x4D33A0, &CPed::SetEvasiveDive, PATCH_JUMP); InjectHook(0x4D09B0, &CPed::SetFall, PATCH_JUMP); diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 79ef1705..2ef0ebd1 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -262,7 +262,7 @@ public: uint8 bIsPedDieAnimPlaying : 1; uint8 m_ped_flagD20 : 1; uint8 m_ped_flagD40 : 1; // reset when objective changes - uint8 m_bScriptObjectiveCompleted : 1; + uint8 bScriptObjectiveCompleted : 1; uint8 bKindaStayInSamePlace : 1; uint8 m_ped_flagE2 : 1; @@ -545,6 +545,7 @@ public: void SetAimFlag(float angle); void SetAmmo(eWeaponType weaponType, uint32 ammo); void SetEvasiveStep(CEntity*, uint8); + void GrantAmmo(eWeaponType, uint32); void SetEvasiveDive(CPhysical*, uint8); void SetAttack(CEntity*); void StartFightAttack(uint8); @@ -611,6 +612,7 @@ public: void SetLeader(CEntity* leader); void SetPedStats(ePedStats); bool IsGangMember(void); + void RemoveInCarAnims(void); bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; } CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; } |