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-rw-r--r--src/render/Console.cpp2
-rw-r--r--src/render/Font.cpp12
-rw-r--r--src/render/Font.h2
-rw-r--r--src/render/Hud.cpp16
-rw-r--r--src/render/SpecialFX.cpp2
5 files changed, 17 insertions, 17 deletions
diff --git a/src/render/Console.cpp b/src/render/Console.cpp
index 8ea5b7a3..244bfb17 100644
--- a/src/render/Console.cpp
+++ b/src/render/Console.cpp
@@ -63,7 +63,7 @@ CConsole::Display()
CFont::SetJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
#ifndef FIX_BUGS
CFont::SetPropOff(); // not sure why this is here anyway
#endif
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 42637390..0b410497 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -250,7 +250,7 @@ CFont::Initialise(void)
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
SetBackGroundOnlyTextOff();
SetPropOn();
- SetFontStyle(FONT_BANK);
+ SetFontStyle(FONT_STANDARD);
SetRightJustifyWrap(0.0f);
SetAlphaFade(255.0f);
SetDropShadowPosition(0);
@@ -348,7 +348,7 @@ CFont::PrintChar(float x, float y, wchar c)
}
#endif
- if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
+ if(Details.style == FONT_STANDARD || Details.style == FONT_HEADING){
if(Details.dropShadowPosition != 0){
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
@@ -828,7 +828,7 @@ CFont::GetCharacterWidth(wchar c)
if (IsJapanese()) {
if (!Details.proportional)
return Size[0][Details.style][192];
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
switch (Details.style)
{
case FONT_JAPANESE:
@@ -844,7 +844,7 @@ CFont::GetCharacterWidth(wchar c)
{
case FONT_JAPANESE:
return 29.4f;
- case FONT_BANK:
+ case FONT_STANDARD:
return 10.0f;
case FONT_PAGER:
return 31.5f;
@@ -874,7 +874,7 @@ CFont::GetCharacterSize(wchar c)
{
if (!Details.proportional)
return Size[0][Details.style][192] * Details.scaleX;
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
switch (Details.style)
{
case FONT_JAPANESE:
@@ -890,7 +890,7 @@ CFont::GetCharacterSize(wchar c)
{
case FONT_JAPANESE:
return 29.4f * Details.scaleX;
- case FONT_BANK:
+ case FONT_STANDARD:
return 10.0f * Details.scaleX;
case FONT_PAGER:
return 31.5f * Details.scaleX;
diff --git a/src/render/Font.h b/src/render/Font.h
index 48f5703d..ef04ef28 100644
--- a/src/render/Font.h
+++ b/src/render/Font.h
@@ -28,7 +28,7 @@ struct CFontDetails
class CSprite2d;
enum {
- FONT_BANK,
+ FONT_STANDARD,
FONT_PAGER,
FONT_HEADING,
#ifdef MORE_LANGUAGES
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index f500b57a..dc425a15 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -392,7 +392,7 @@ void CHud::Draw()
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
CFont::SetPropOn();
CFont::SetDropShadowPosition(0);
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
if (Min(9999, TotalAmmo - AmmoInClip) != 9999 && !CDarkel::FrenzyOnGoing() && weaponInfo->m_nWeaponSlot > 1 && weapon->m_eWeaponType != WEAPONTYPE_DETONATOR) {
CFont::SetDropShadowPosition(2);
@@ -609,7 +609,7 @@ void CHud::Draw()
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
@@ -708,7 +708,7 @@ void CHud::Draw()
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
@@ -1020,7 +1020,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
@@ -1223,7 +1223,7 @@ void CHud::DrawAfterFade()
else
#endif
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
@@ -1301,7 +1301,7 @@ void CHud::DrawAfterFade()
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
@@ -1318,7 +1318,7 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
@@ -1375,7 +1375,7 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
#ifdef BETA_SLIDING_TEXT
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 79ae21a5..4133e2fb 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -1050,7 +1050,7 @@ CMoneyMessage::Render()
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString(vecOut.x, vecOut.y, m_aText);
}
}