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-rw-r--r--src/text/Text.cpp26
-rw-r--r--src/text/Text.h14
2 files changed, 22 insertions, 18 deletions
diff --git a/src/text/Text.cpp b/src/text/Text.cpp
index d954470f..dab1cae3 100644
--- a/src/text/Text.cpp
+++ b/src/text/Text.cpp
@@ -28,7 +28,7 @@ void
CText::Load(void)
{
char filename[32];
- uint32 offset;
+ size_t offset;
int file;
bool tkey_loaded = false, tdat_loaded = false;
ChunkHeader m_ChunkHeader;
@@ -209,7 +209,7 @@ CText::GetNameOfLoadedMissionText(char *outName)
//--MIAMI: DONE
void
-CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset)
+CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset)
{
// original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
@@ -281,15 +281,15 @@ CText::LoadMissionText(char *MissionTableName)
bool tkey_loaded = false, tdat_loaded = false;
ChunkHeader m_ChunkHeader;
while (!tkey_loaded || !tdat_loaded) {
- uint32 bytes_read = 0;
+ size_t bytes_read = 0;
ReadChunkHeader(&m_ChunkHeader, file, &bytes_read);
if (m_ChunkHeader.size != 0) {
if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
- uint32 bytes_read = 0;
+ size_t bytes_read = 0;
mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read);
tkey_loaded = true;
} else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
- uint32 bytes_read = 0;
+ size_t bytes_read = 0;
mission_data.Load(m_ChunkHeader.size, file, &bytes_read);
tdat_loaded = true;
} else
@@ -308,11 +308,12 @@ CText::LoadMissionText(char *MissionTableName)
//--MIAMI: DONE
void
-CKeyArray::Load(uint32 length, int file, uint32 *offset)
+CKeyArray::Load(size_t length, int file, size_t* offset)
{
char *rawbytes;
- numEntries = length / sizeof(CKeyEntry);
+ // You can make numEntries size_t if you want to exceed 32-bit boundaries, everything else should be ready.
+ numEntries = (int)(length / sizeof(CKeyEntry));
entries = new CKeyEntry[numEntries];
rawbytes = (char*)entries;
@@ -403,11 +404,12 @@ CKeyArray::Search(const char *key, uint8 *result)
//--MIAMI: DONE
void
-CData::Load(uint32 length, int file, uint32 *offset)
+CData::Load(size_t length, int file, size_t * offset)
{
char *rawbytes;
- numChars = length / sizeof(wchar);
+ // You can make numChars size_t if you want to exceed 32-bit boundaries, everything else should be ready.
+ numChars = (int)(length / sizeof(wchar));
chars = new wchar[numChars];
rawbytes = (char*)chars;
@@ -430,10 +432,12 @@ CData::Unload(void)
//--MIAMI: DONE
void
-CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int)
+CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int)
{
// not exact VC code but smaller and better :P
- size = table_size / sizeof(CMissionTextOffsets::Entry);
+
+ // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
+ size = (uint16) (table_size / sizeof(CMissionTextOffsets::Entry));
CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
*offset += sizeof(CMissionTextOffsets::Entry) * size;
}
diff --git a/src/text/Text.h b/src/text/Text.h
index 5fa3d0dc..d163b9c9 100644
--- a/src/text/Text.h
+++ b/src/text/Text.h
@@ -26,11 +26,11 @@ class CKeyArray
{
public:
CKeyEntry *entries;
- int numEntries;
+ int numEntries; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
CKeyArray(void) : entries(nil), numEntries(0) {}
~CKeyArray(void) { Unload(); }
- void Load(uint32 length, int file, uint32 *offset);
+ void Load(size_t length, int file, size_t *offset);
void Unload(void);
void Update(wchar *chars);
CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
@@ -45,11 +45,11 @@ class CData
{
public:
wchar *chars;
- int numChars;
+ int numChars; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
CData(void) : chars(nil), numChars(0) {}
~CData(void) { Unload(); }
- void Load(uint32 length, int file, uint32 *offset);
+ void Load(size_t length, int file, size_t* offset);
void Unload(void);
};
@@ -65,10 +65,10 @@ public:
enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more
Entry data[MAX_MISSION_TEXTS];
- uint16 size;
+ uint16 size; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
CMissionTextOffsets(void) : size(0) {}
- void Load(uint32 table_size, int file, uint32* bytes_read, int);
+ void Load(size_t table_size, int file, size_t* bytes_read, int);
};
struct ChunkHeader
@@ -96,7 +96,7 @@ public:
wchar GetUpperCase(wchar c);
void UpperCase(wchar *s);
void GetNameOfLoadedMissionText(char *outName);
- void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read);
+ void ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *bytes_read);
void LoadMissionText(char *MissionTableName);
};