diff options
Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r-- | src/vehicles/Automobile.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 66452477..95a68769 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -1,4 +1,4 @@ -#include "common.h" +#include "common.h" #include "main.h" #include "General.h" @@ -2192,8 +2192,8 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints) } // move body cast - if(phys->IsStatic()){ - phys->bIsStatic = false; + if(phys->GetIsStatic()){ + phys->SetIsStatic(false); phys->m_nStaticFrames = 0; phys->ApplyMoveForce(m_vecMoveSpeed / Sqrt(speed)); phys->AddToMovingList(); @@ -3746,7 +3746,6 @@ CAutomobile::ProcessOpenDoor(uint32 component, uint32 anim, float time) case ANIM_CAR_ROLLDOOR_LOW: ProcessDoorOpenCloseAnimation(this, component, door, time, 0.1f, 0.6f, 0.95f); break; - break; case ANIM_CAR_GETOUT_LHS: case ANIM_CAR_GETOUT_LOW_LHS: case ANIM_CAR_GETOUT_RHS: @@ -3760,6 +3759,7 @@ CAutomobile::ProcessOpenDoor(uint32 component, uint32 anim, float time) case ANIM_CAR_PULLOUT_RHS: case ANIM_CAR_PULLOUT_LOW_RHS: OpenDoor(component, door, 1.0f); + break; case ANIM_COACH_OPEN_L: case ANIM_COACH_OPEN_R: ProcessDoorOpenAnimation(this, component, door, time, 0.66f, 0.8f); @@ -4385,7 +4385,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type) obj->m_fElasticity = 0.1f; obj->m_fBuoyancy = obj->m_fMass*GRAVITY/0.75f; obj->ObjectCreatedBy = TEMP_OBJECT; - obj->bIsStatic = false; + obj->SetIsStatic(false); obj->bIsPickup = false; obj->bUseVehicleColours = true; obj->m_colour1 = m_currentColour1; |