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-rw-r--r--src/vehicles/CarGen.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index 7524444b..9a0e5847 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -100,7 +100,12 @@ void CCarGenerator::DoInternalProcessing()
// So game crashes if it's bike :D
if (((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nModelIndex))->m_vehicleType != VEHICLE_TYPE_BIKE)
pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE);
-
+#ifdef FIX_BUGS
+ else {
+ debug("This shouldn't happen");
+ return;
+ }
+#endif
pCar->SetIsStatic(false);
pCar->bEngineOn = false;
pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel();