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-rw-r--r--src/weapons/Explosion.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/weapons/Explosion.h b/src/weapons/Explosion.h
index f709012e..66e89a17 100644
--- a/src/weapons/Explosion.h
+++ b/src/weapons/Explosion.h
@@ -30,10 +30,11 @@ class CExplosion
float m_fStopTime;
uint8 m_nIteration;
uint8 m_nActiveCounter;
+ bool m_bIsBoat;
+ bool m_bIsMakeSound;
float m_fStartTime;
uint32 m_nParticlesExpireTime;
float m_fPower;
- bool m_bIsBoat;
float m_fZshift;
public:
static void Initialise();
@@ -43,8 +44,8 @@ public:
static void ResetExplosionActiveCounter(uint8 id);
static uint8 GetExplosionType(uint8 id);
static CVector *GetExplosionPosition(uint8 id);
-// TODO(MIAMI): that new parameter
- static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool unk = true);
+ static bool DoesExplosionMakeSound(uint8 id); //done
+ static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool isMakeSound = true); //done(new parametr in android ver is fix for one mission)
static void Update();
static bool TestForExplosionInArea(eExplosionType type, float x1, float x2, float y1, float y2, float z1, float z2);
static void RemoveAllExplosionsInArea(CVector pos, float radius);