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-rw-r--r--src/control/TrafficLights.cpp14
-rw-r--r--src/control/TrafficLights.h2
-rw-r--r--src/core/Frontend.cpp1
-rw-r--r--src/core/Pad.cpp96
-rw-r--r--src/core/Stats.cpp24
-rw-r--r--src/core/Stats.h1
-rw-r--r--src/core/re3.cpp4
-rw-r--r--src/peds/Ped.cpp75
-rw-r--r--src/peds/Ped.h2
-rw-r--r--src/render/Fluff.cpp6
-rw-r--r--src/render/Fluff.h2
-rw-r--r--src/render/Hud.cpp51
-rw-r--r--src/text/Text.cpp14
-rw-r--r--src/text/Text.h1
14 files changed, 251 insertions, 42 deletions
diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp
index 54c97d06..5559b1c4 100644
--- a/src/control/TrafficLights.cpp
+++ b/src/control/TrafficLights.cpp
@@ -18,6 +18,8 @@
// TODO: figure out the meaning of this
enum { SOME_FLAG = 0x80 };
+bool CTrafficLights::bGreenLightsCheat;
+
void
CTrafficLights::DisplayActualLight(CEntity *ent)
{
@@ -310,6 +312,12 @@ CTrafficLights::LightForPeds(void)
uint8
CTrafficLights::LightForCars1(void)
{
+ if (CWeather::Wind > 1.1f)
+ return CAR_LIGHTS_GREEN;
+
+ if (bGreenLightsCheat)
+ return CAR_LIGHTS_GREEN;
+
uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
if(period < 5000)
@@ -323,6 +331,12 @@ CTrafficLights::LightForCars1(void)
uint8
CTrafficLights::LightForCars2(void)
{
+ if (CWeather::Wind > 1.1f)
+ return CAR_LIGHTS_GREEN;
+
+ if (bGreenLightsCheat)
+ return CAR_LIGHTS_GREEN;
+
uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
if(period < 6000)
diff --git a/src/control/TrafficLights.h b/src/control/TrafficLights.h
index f3df6cd5..6cd5e04a 100644
--- a/src/control/TrafficLights.h
+++ b/src/control/TrafficLights.h
@@ -16,6 +16,8 @@ enum {
class CTrafficLights
{
public:
+ static bool bGreenLightsCheat;
+
static void DisplayActualLight(CEntity *ent);
static void ScanForLightsOnMap(void);
static int FindTrafficLightType(CEntity *light);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 715e9061..cdecb8b4 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -5369,6 +5369,7 @@ CMenuManager::ConstructStatLine(int rowIdx)
STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil);
STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil);
STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil);
+ //TODO(MIAMI): move this function to the CStats and add reading of Stat lines tied with "MEDIA" for the "CHASESTAT" cheatcode
return counter;
#undef STAT_LINE
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 42b26c63..193ca1c5 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -47,6 +47,7 @@
#include "platform.h"
#include "Stats.h"
#include "CarCtrl.h"
+#include "TrafficLights.h"
#ifdef GTA_PS2
#include "eetypes.h"
@@ -208,15 +209,20 @@ void HealthCheat()
}
}
-void VehicleCheat(bool something, int model)
+void VehicleCheat(int model)
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
- CStreaming::RequestModel(model, 0);
- CStreaming::LoadAllRequestedModels(something);
+ CStreaming::RequestModel(model, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
if (CStreaming::ms_aInfoForModel[model].m_loadState == STREAMSTATE_LOADED) {
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
- int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
+ if (!(CStreaming::ms_aInfoForModel[model].m_loadState & STREAMFLAGS_DONT_REMOVE)) {
+ CStreaming::SetModelIsDeletable(model);
+ CStreaming::SetModelTxdIsDeletable(model);
+ }
+
+ int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
if (node < 0) return;
#ifdef FIX_BUGS
@@ -362,16 +368,16 @@ void SunnyWeatherCheat()
CWeather::ForceWeatherNow(WEATHER_SUNNY);
}
-void CloudyWeatherCheat()
+void ExtraSunnyWeatherCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
- CWeather::ForceWeatherNow(WEATHER_CLOUDY);
+ CWeather::ForceWeatherNow(WEATHER_EXTRA_SUNNY);
}
-void StormyWeatherCheat()
+void CloudyWeatherCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
- CWeather::ForceWeatherNow(WEATHER_HURRICANE);
+ CWeather::ForceWeatherNow(WEATHER_CLOUDY);
}
void RainyWeatherCheat()
@@ -442,6 +448,12 @@ void PinkCarsCheat()
gbPinkCars = true;
}
+void TrafficLightsCheat()
+{
+ CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
+ CTrafficLights::bGreenLightsCheat = true;
+}
+
void MadCarsCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -548,6 +560,11 @@ void FlyingFishCheat(void)
CVehicle::bCheat8 = !CVehicle::bCheat8;
}
+void DoShowChaseStatCheat(void) {
+ CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
+ CStats::ShowChaseStatOnScreen = 1;
+}
+
bool
CControllerState::CheckForInput(void)
{
@@ -1030,7 +1047,7 @@ void CPad::AddToCheatString(char c)
// "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE
else if ( !_CHEATCMP("TCT123CCCCCC") )
- VehicleCheat(true, MI_RHINO);
+ VehicleCheat(MI_RHINO);
// "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE
else if ( !_CHEATCMP("TCT1SSSSSCCC") )
@@ -1142,19 +1159,22 @@ void CPad::AddToPCCheatString(char c)
// "APLEASANTDAY"
else if (!Cheat_strncmp(KeyBoardCheatString, "\\FKU[\\VHFW]I")) {
KeyBoardCheatString[0] = ' ';
- CloudyWeatherCheat();
+ SunnyWeatherCheat();
}
// "ALOVELYDAY"
else if (!Cheat_strncmp(KeyBoardCheatString, "\\FKZY`YVML")) {
KeyBoardCheatString[0] = ' ';
- SunnyWeatherCheat();
+ ExtraSunnyWeatherCheat();
}
// "ABITDRIEG"
-
+ else if (!Cheat_strncmp(KeyBoardCheatString, "JJPSQoLIB")) {
+ KeyBoardCheatString[0] = ' ';
+ CloudyWeatherCheat();
+ }
// "CATSANDDOGS"
else if (!Cheat_strncmp(KeyBoardCheatString, "VLVEQiDZULP")) {
KeyBoardCheatString[0] = ' ';
- StormyWeatherCheat();
+ RainyWeatherCheat();
}
// "CANTSEEATHING"
else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIa\\HLT_[IJ")) {
@@ -1164,10 +1184,13 @@ void CPad::AddToPCCheatString(char c)
// "PANZER"
else if (!Cheat_strncmp(KeyBoardCheatString, "UJaONk")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_RHINO);
+ VehicleCheat(MI_RHINO);
}
// "LIFEISPASSINGMEBY"
-
+ else if (!Cheat_strncmp(KeyBoardCheatString, "\\GLNTiLZTL][PeSOh")) {
+ KeyBoardCheatString[0] = ' ';
+ FastWeatherCheat();
+ }
// "BIGBANG"
else if (!Cheat_strncmp(KeyBoardCheatString, "JSHCTdE")) {
KeyBoardCheatString[0] = ' ';
@@ -1221,6 +1244,7 @@ void CPad::AddToPCCheatString(char c)
// "CHASESTAT"
else if (!Cheat_strncmp(KeyBoardCheatString, "WF[TRnDOD")) {
KeyBoardCheatString[0] = ' ';
+ DoShowChaseStatCheat();
}
// "CHICKSWITHGUNS"
else if (!Cheat_strncmp(KeyBoardCheatString, "VS\\HUoL^TVPQOc")) {
@@ -1235,6 +1259,7 @@ void CPad::AddToPCCheatString(char c)
// "GREENLIGHT"
else if (!Cheat_strncmp(KeyBoardCheatString, "WMNJYiHLSR")) {
KeyBoardCheatString[0] = ' ';
+ TrafficLightsCheat();
}
// "MIAMITRAFFIC"
else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) {
@@ -1254,47 +1279,47 @@ void CPad::AddToPCCheatString(char c)
// "TRAVELINSTYLE"
else if (!Cheat_strncmp(KeyBoardCheatString, "HQ`U`iLSFaNZ[")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_BLOODRA);
+ VehicleCheat(MI_BLOODRA);
}
// "THELASTRIDE"
else if (!Cheat_strncmp(KeyBoardCheatString, "HIPSanDSFSa")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_ROMERO);
+ VehicleCheat(MI_ROMERO);
}
// "ROCKANDROLLCAR"
else if (!Cheat_strncmp(KeyBoardCheatString, "UFJMYjUKOLXKVr")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_LOVEFIST);
+ VehicleCheat(MI_LOVEFIST);
}
// "RUBBISHCAR"
else if (!Cheat_strncmp(KeyBoardCheatString, "UFJI`dEIV]")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_TRASH);
+ VehicleCheat(MI_TRASH);
}
// "GETTHEREQUICKLY"
else if (!Cheat_strncmp(KeyBoardCheatString, "\\QRDVpTLSPU\\[eT")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_BLOODRB);
+ VehicleCheat(MI_BLOODRB);
}
// "GETTHEREFAST"
else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGRmHOU_RO")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_SABRETUR);
+ VehicleCheat(MI_SABRETUR);
}
// "BETTERTHANWALKING"
else if (!Cheat_strncmp(KeyBoardCheatString, "JSPLY\\ZUBSaZLtaK^")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_CADDY);
+ VehicleCheat(MI_CADDY);
}
// "GETTHEREFASTINDEED"
else if (!Cheat_strncmp(KeyBoardCheatString, "GJLE[dWZBQfZLvRXa[^WHL")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_HOTRINA);
+ VehicleCheat(MI_HOTRINA);
}
// "GETTHEREAMAZINGLYFAST"
else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGfgJUJeNUHe_Kdg^HJ")) {
KeyBoardCheatString[0] = ' ';
- VehicleCheat(true, MI_HOTRINB);
+ VehicleCheat(MI_HOTRINB);
}
// LOOKLIKELANCE
else if (!Cheat_strncmp(KeyBoardCheatString, "HHUBY`NPMV\\WS")) {
@@ -1346,6 +1371,16 @@ void CPad::AddToPCCheatString(char c)
KeyBoardCheatString[0] = ' ';
ChangePlayerModel("igdiaz");
}
+ // DEEPFRIEDMARSBARS
+ else if (!Cheat_strncmp(KeyBoardCheatString, "VWHC`mDTEPVZMpRK")) {
+ KeyBoardCheatString[0] = ' ';
+ gfTommyFatness = 0.26f;
+ }
+ // PROGRAMMER
+ else if (!Cheat_strncmp(KeyBoardCheatString, "UJTNNmJVS[")) {
+ KeyBoardCheatString[0] = ' ';
+ gfTommyFatness = -0.3f;
+ }
// SEAWAYS
else if (!Cheat_strncmp(KeyBoardCheatString, "V^HXN`V")) {
KeyBoardCheatString[0] = ' ';
@@ -1366,17 +1401,6 @@ void CPad::AddToPCCheatString(char c)
KeyBoardCheatString[0] = ' ';
FannyMagnetCheat();
}
- // "ILOVESCOTLAND"
- if (!_CHEATCMP("DNALTOCSEVOLI"))
- RainyWeatherCheat();
-
- // "MADWEATHER"
- if (!_CHEATCMP("REHTAEWDAM"))
- FastWeatherCheat();
-
- // "CHITTYCHITTYBB"
- if (!_CHEATCMP("BBYTTIHCYTTIHC"))
- ChittyChittyBangBangCheat();
// "NASTYLIMBSCHEAT"
if (!_CHEATCMP("TAEHCSBMILYTSAN"))
@@ -3117,6 +3141,8 @@ void CPad::ResetCheats(void)
gbBlackCars = false;
gbPinkCars = false;
CCarCtrl::bMadDriversCheat = false;
+ CTrafficLights::bGreenLightsCheat = false;
+ CStats::ShowChaseStatOnScreen = 0;
gbFastTime = false;
CTimer::SetTimeScale(1.0f);
}
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 1efcee01..9c3ad084 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -341,6 +341,30 @@ wchar *CStats::FindCriminalRatingString()
return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51");
}
+wchar *CStats::FindChaseString(float fMediaLevel) {
+ if (fMediaLevel < 20.0f) return TheText.Get("MEDIA1");
+ if (fMediaLevel < 50.0f) return TheText.Get("MEDIA2");
+ if (fMediaLevel < 75.0f) return TheText.Get("MEDIA3");
+ if (fMediaLevel < 100.0f) return TheText.Get("MEDIA4");
+ if (fMediaLevel < 150.0f) return TheText.Get("MEDIA5");
+ if (fMediaLevel < 200.0f) return TheText.Get("MEDIA6");
+ if (fMediaLevel < 250.0f) return TheText.Get("MEDIA7");
+ if (fMediaLevel < 300.0f) return TheText.Get("MEDIA8");
+ if (fMediaLevel < 350.0f) return TheText.Get("MEDIA9");
+ if (fMediaLevel < 400.0f) return TheText.Get("MEDIA10");
+ if (fMediaLevel < 500.0f) return TheText.Get("MEDIA11");
+ if (fMediaLevel < 600.0f) return TheText.Get("MEDIA12");
+ if (fMediaLevel < 700.0f) return TheText.Get("MEDIA13");
+ if (fMediaLevel < 800.0f) return TheText.Get("MEDIA14");
+ if (fMediaLevel < 900.0f) return TheText.Get("MEDIA15");
+ if (fMediaLevel < 1000.0f) return TheText.Get("MEDIA16");
+ if (fMediaLevel < 1200.0f) return TheText.Get("MEDIA17");
+ if (fMediaLevel < 1400.0f) return TheText.Get("MEDIA18");
+ if (fMediaLevel < 1600.0f) return TheText.Get("MEDIA19");
+ if (fMediaLevel < 1800.0f) return TheText.Get("MEDIA20");
+ return TheText.Get("MEDIA21");
+}
+
int32 CStats::FindCriminalRatingNumber()
{
int32 rating;
diff --git a/src/core/Stats.h b/src/core/Stats.h
index f9ad4174..ad6fe516 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -118,6 +118,7 @@ public:
static void RegisterLevelFireMission(int32);
static void AnotherFireExtinguished();
static wchar *FindCriminalRatingString();
+ static wchar *FindChaseString(float fMediaLevel);
static void AnotherKillFrenzyPassed();
static void SetTotalNumberKillFrenzies(int32);
static void SetTotalNumberMissions(int32);
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 0b80862e..1393314c 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -80,7 +80,7 @@ void WeaponCheat1();
void WeaponCheat2();
void WeaponCheat3();
void HealthCheat();
-void VehicleCheat(bool something, int model);
+void VehicleCheat(int model);
void BlowUpCarsCheat();
void ChangePlayerCheat();
void MayhemCheat();
@@ -353,7 +353,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Cheats", "Health", HealthCheat);
DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);
DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat);
- DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(true, MI_TAXI); });
+ DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(MI_TAXI); });
DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat);
DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat);
DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat);
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 0cc5eeaf..b5fc00e4 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -145,6 +145,8 @@ void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->N
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
+float gfTommyFatness = 1.0f;
+
// --MIAMI: Done
CPed::~CPed(void)
{
@@ -16441,7 +16443,78 @@ CPed::PreRender(void)
RwMatrixScale(head, &zero, rwCOMBINEPRECONCAT);
}
- // TODO(Miami): Some cheat??
+ if (IsPlayer() && gfTommyFatness != 1.0f) {
+ RpHAnimHierarchy* hier = GetAnimHierarchyFromSkinClump(GetClump());
+ int32 idx;
+ RwV3d scale;
+
+ scale.x = 1.0f;
+ scale.y = 1.0f + gfTommyFatness * 0.7f;
+ scale.z = 1.0f + gfTommyFatness * 0.7f;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD));
+ RwMatrix* head = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(head, &scale, rwCOMBINEPRECONCAT);
+
+ scale.y = 1.0f + gfTommyFatness * 0.2f;
+ scale.z = 1.0f + gfTommyFatness * 0.2f;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_NECK));
+ RwMatrix* neck = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(neck, &scale, rwCOMBINEPRECONCAT);
+
+ scale.y = 1.0f + gfTommyFatness * 0.5f;
+ scale.z = 1.0f + gfTommyFatness * 0.5f;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_MID));
+ RwMatrix* mid = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(mid, &scale, rwCOMBINEPRECONCAT);
+
+ scale.y = 1.0f + gfTommyFatness;
+ scale.z = 1.0f + gfTommyFatness;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERLEGL));
+ RwMatrix* upperLegL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(upperLegL, &scale, rwCOMBINEPRECONCAT);
+
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERLEGR));
+ RwMatrix* upperLegR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(upperLegR, &scale, rwCOMBINEPRECONCAT);
+
+ scale.y = 1.0f + gfTommyFatness * 0.5f;
+ scale.z = 1.0f + gfTommyFatness * 0.5f;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_LOWERLEGR));
+ RwMatrix* lowerLegR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(lowerLegR, &scale, rwCOMBINEPRECONCAT);
+
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_LOWERLEGL));
+ RwMatrix* lowerLegL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(lowerLegL, &scale, rwCOMBINEPRECONCAT);
+
+ scale.y = 1.0f + gfTommyFatness * 0.23f;
+ scale.z = 1.0f + gfTommyFatness * 0.23f;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOOTL));
+ RwMatrix* footL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(footL, &scale, rwCOMBINEPRECONCAT);
+
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOOTR));
+ RwMatrix* footR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(footR, &scale, rwCOMBINEPRECONCAT);
+
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERARML));
+ RwMatrix* upperArmL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(upperArmL, &scale, rwCOMBINEPRECONCAT);
+
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERARMR));
+ RwMatrix* upperArmR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(upperArmR, &scale, rwCOMBINEPRECONCAT);
+
+ scale.y = 1.0f + gfTommyFatness * 0.2f;
+ scale.z = 1.0f + gfTommyFatness * 0.2f;
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOREARML));
+ RwMatrix* foreArmL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(foreArmL, &scale, rwCOMBINEPRECONCAT);
+
+ idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOREARMR));
+ RwMatrix* foreArmR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwMatrixScale(foreArmR, &scale, rwCOMBINEPRECONCAT);
+ }
if (bBodyPartJustCameOff && bIsPedDieAnimPlaying && m_bodyPartBleeding != -1 && (CTimer::GetFrameCounter() & 7) > 3) {
CVector bloodDir(0.0f, 0.0f, 0.0f);
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 815d9c2d..944c851e 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -358,6 +358,8 @@ enum eMoveState {
PEDMOVE_THROWN
};
+extern float gfTommyFatness;
+
class CVehicle;
class CPed : public CPhysical
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp
index 77d2af2a..31bf92a8 100644
--- a/src/render/Fluff.cpp
+++ b/src/render/Fluff.cpp
@@ -1611,13 +1611,13 @@ void CScriptPath::Clear(void) {
m_state = SCRIPT_PATH_DISABLED;
}
-void CScriptPath::InitialiseOne(int32 numNodes, float width) {
+void CScriptPath::InitialiseOne(int32 numNodes, float length) {
char Dest[32];
sprintf(Dest, "data\\paths\\spath%d.dat", numNodes);
m_pNode = CPlane::LoadPath(Dest, m_numNodes, m_fTotalLength, false);
m_fSpeed = 1.0f;
m_fPosition = 0.0f;
- m_fObjectLength = width;
+ m_fObjectLength = length;
m_state = SCRIPT_PATH_INITIALIZED;
}
@@ -1697,7 +1697,7 @@ INITSAVEBUF
VALIDATESAVEBUF(*size);
}
-CObject* g_pScriptPathObjects[18];
+CObject *g_pScriptPathObjects[18];
void CScriptPaths::Load_ForReplay(void) {
for (int i = 0; i < 3; i++) {
diff --git a/src/render/Fluff.h b/src/render/Fluff.h
index a31ac335..0fc57c73 100644
--- a/src/render/Fluff.h
+++ b/src/render/Fluff.h
@@ -24,7 +24,7 @@ public:
void Clear(void);
void Update(void);
- void InitialiseOne(int32 numNodes, float width);
+ void InitialiseOne(int32 numNodes, float length);
void FindCoorsFromDistanceOnPath(float t, float *pX, float *pY, float *pZ);
void SetObjectToControl(CObject *pObj);
};
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index cbf3c7f2..c05a3d31 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -21,6 +21,8 @@
#include "User.h"
#include "World.h"
#include "CutsceneMgr.h"
+#include "Stats.h"
+#include "main.h"
// Game has colors inlined in code.
// For easier modification we collect them here:
@@ -91,6 +93,8 @@ float CHud::PagerXOffset;
int16 CHud::PagerTimer;
int16 CHud::PagerOn;
+wchar *prevChaseString;
+
uint32 CHud::m_WantedFadeTimer;
uint32 CHud::m_WantedState;
uint32 CHud::m_WantedTimer;
@@ -524,6 +528,53 @@ void CHud::Draw()
}
}
+ static int32 nMediaLevelCounter = 0;
+ if (CStats::ShowChaseStatOnScreen != 0) {
+ float fCurAttentionLevel = CWorld::Players[CWorld::PlayerInFocus].m_fMediaAttention;
+ if (0.7f * CStats::HighestChaseValue > fCurAttentionLevel
+ || fCurAttentionLevel <= 40.0f || CTheScripts::IsPlayerOnAMission()) {
+ nMediaLevelCounter = 0;
+ }
+ else {
+ if (fCurAttentionLevel == CStats::HighestChaseValue) {
+ sprintf(gString, "%s %d", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel);
+ }
+ else {
+ sprintf(gString, "%s %d" "-%d-", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel, (int32)CStats::HighestChaseValue);
+ }
+ AsciiToUnicode(gString, gUString);
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetPropOff();
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+
+ CRGBA colour;
+ if (CTimer::GetTimeInMilliseconds() & 0x200)
+ colour = CRGBA(204, 0, 185, 180);
+ else
+ colour = CRGBA(178, 0, 162, 180);
+ CFont::SetColor(colour);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(113.0f), gUString);
+
+ if (CStats::FindChaseString(fCurAttentionLevel) != prevChaseString) {
+ prevChaseString = CStats::FindChaseString(fCurAttentionLevel);
+ nMediaLevelCounter = 100;
+ }
+
+ if (nMediaLevelCounter != 0) {
+ nMediaLevelCounter--;
+ UnicodeMakeUpperCase(gUString, CStats::FindChaseString(fCurAttentionLevel));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(138.0f), gUString);
+ }
+ }
+ }
+
/*
DrawZoneName
*/
diff --git a/src/text/Text.cpp b/src/text/Text.cpp
index dab1cae3..64f303eb 100644
--- a/src/text/Text.cpp
+++ b/src/text/Text.cpp
@@ -495,6 +495,20 @@ UnicodeToAsciiForMemoryCard(wchar *src)
}
void
+UnicodeMakeUpperCase(wchar *dst, wchar *src) //idk what to do with it, seems to be incorrect implementation by R*
+{
+ while (*src != '\0') {
+ if (*src < 'a' || *src > 'z')
+ *dst = *src;
+ else
+ *dst = *src - 32;
+ dst++;
+ src++;
+ }
+ *dst = '\0';
+}
+
+void
UnicodeStrcpy(wchar *dst, const wchar *src)
{
while((*dst++ = *src++) != '\0');
diff --git a/src/text/Text.h b/src/text/Text.h
index d163b9c9..0bad9a83 100644
--- a/src/text/Text.h
+++ b/src/text/Text.h
@@ -8,6 +8,7 @@ void UnicodeStrcpy(wchar *dst, const wchar *src);
void UnicodeStrcat(wchar *dst, wchar *append);
int UnicodeStrlen(const wchar *str);
void TextCopy(wchar *dst, const wchar *src);
+void UnicodeMakeUpperCase(wchar *dst, wchar *src);
struct CKeyEntry
{