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path: root/src/animation/AnimBlendSequence.h (follow)
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* Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-12-191-0/+5
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| * merge attemptNikolay Korolev2020-12-191-4/+5
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| | * some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap2020-12-011-0/+5
| | * animation compression from PS2aap2020-11-161-4/+12
* | | anim compressionaap2020-12-181-7/+43
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* | get rid of all PED_SKIN definesaap2020-12-181-5/+1
* | cam fix; forgot some shadersaap2020-11-241-2/+0
* | Merge branch 'master' into miamiSergeanur2020-05-111-1/+1
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| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-1/+1
* | most of animation system done; little stuff here and thereaap2020-05-081-1/+6
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* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-1/+1
* added animation system (with skin support for now)aap2019-06-111-0/+55