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path: root/src/audio/AudioManager.cpp (follow)
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* sirenes and more marks for audio. also fix cAudioMrg sizeRoman Masanin2020-10-121-0/+1
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* mark some audio stuff and fix frameCounterRoman Masanin2020-10-121-2/+2
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* revert some changes and little fixRoman Masanin2020-10-021-12/+7
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* letter 'c' is doneRoman Masanin2020-10-021-12/+19
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* rewieved some audio functionsRoman Masanin2020-10-021-7/+3
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* final processActiveQueuesRoman Masanin2020-10-011-67/+62
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* second pass processActiveQueuesRoman Masanin2020-10-011-61/+52
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* half done processActiveQueuesRoman Masanin2020-10-011-96/+128
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* Fix build (if -> ifdef)Filip Gawin2020-09-301-1/+1
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* Make frequency more consistent with vanillaFilip Gawin2020-09-301-1/+5
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* Merge pull request #722 from theR4K/mastershfil2020-09-301-1/+1
| | | fix for frequency miscalculation
* some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-2/+2
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* cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+16
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* Fix OneShotPriority overflowSergeanur2020-07-181-5/+5
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* Merge branch 'master' into miamiSergeanur2020-06-301-2/+2
|\ | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioManager.h
| * Audio fixesSergeanur2020-06-301-2/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-3/+9
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-9332/+509
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| * | mips overdoseFire-Head2020-06-271-4/+10
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* | | miamification of some audio structsSergeanur2020-06-081-1/+1
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* | | Mission audio slotsSergeanur2020-06-081-1/+2
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* | Even more small audio cleanupSergeanur2020-05-231-2/+2
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* | Remove MAX_VOLUME dupsSergeanur2020-05-181-3/+2
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* | More small audio fixesSergeanur2020-05-161-7/+7
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* | Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-161-9321/+499
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* | Fix audio use of number instead of enum for CAR_ACCELSergeanur2020-05-161-2/+2
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* | Remove unused audio enumSergeanur2020-05-161-4/+4
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* Merge pull request #509 from Fire-Head/mastererorcun2020-05-111-2/+2
|\ | | | | OpenAL update
| * oal updFire-Head2020-05-041-2/+2
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* | Fix GetDistanceSquaredSergeanur2020-05-071-28/+28
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* | Fixed arguments for sound collisionsSergeanur2020-05-071-2/+2
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* | dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+1
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* | Fix cAudioManager::ProcessActiveQueues loopSergeanur2020-05-061-5/+3
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* | Merge pull request #512 from Nick007J/masterSergeanur2020-05-051-2/+2
|\ \ | | | | | | MIAMI CAutoPilot + CCarAI + multiple fixes
| * | CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-2/+2
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* | | More use of GetModelIndexSergeanur2020-05-051-11/+11
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* | Adding sound intensity constsSergeanur2020-05-021-154/+203
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* | Cleanup cAudioManager::ProcessVehicleSkiddingSergeanur2020-05-021-37/+23
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* | A bit more audio cleanupSergeanur2020-05-021-116/+85
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* | cleanup cAudioManager::UpdateReflectionsSergeanur2020-05-021-44/+31
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* | AudioManager.cpp autoformatSergeanur2020-05-021-2493/+2334
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* | Replacing >> and << to / and * in AudioManagerSergeanur2020-05-021-51/+45
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* | SetPosition, part 1Sergeanur2020-05-021-1/+1
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* | Adding getters and setters for type and statusSergeanur2020-04-301-10/+10
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* | Changing prefixes for some audio fieldsSergeanur2020-04-281-564/+564
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* Fix tVehicleSampleData structSergeanur2020-04-271-75/+73
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* Fix use of integers instead of enum/bool/nilSergeanur2020-04-271-120/+109
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* Audio fixesSergeanur2020-04-271-234/+60
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* fix #ifdefFire-Head2020-04-231-1/+1
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* ps2 particles, sampman oal startedFire-Head2020-04-231-1/+7
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* Try to build with mingwFilip Gawin2020-04-201-32/+32
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-1/+1
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* Remove patchesSergeanur2020-04-171-215/+1
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* rem refsFire-Head2020-04-171-12/+12
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* Merge branch 'master' of github.com:gtamodding/re3aap2020-04-161-0/+3
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| * Various fixeseray orçunus2020-04-161-0/+3
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* | implemented most of librw wrapperaap2020-04-151-2/+2
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* Added missing audio ctorsSergeanur2020-04-141-18/+30
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* Cleanup cAudioManager::ProcessRainOnVehicle a bitFilip Gawin2020-04-131-7/+3
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* Finish audio codeFilip Gawin2020-04-131-1463/+2789
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* Cleanup audio codeFilip Gawin2020-04-121-224/+249
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* Fix CI buildFilip Gawin2020-04-071-5/+5
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* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-071-594/+601
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* Cranes doneNikolay Korolev2020-04-061-3/+3
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* Merge branch 'master' into garages_devNikolay Korolev2020-03-281-38/+451
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| * audio16 fixes for reviewFilip Gawin2020-03-281-9/+5
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| * ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin2020-03-281-38/+455
| | | | | | | | Also some smaller fixes, thx erorcun for help.
* | merge with masterNikolay Korolev2020-03-281-2/+3
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| * Merge pull request #363 from erorcun/erorcunerorcun2020-03-281-0/+1
| |\ | | | | | | CCopPed done and #include cleanup
| | * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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| * | WaterCannon done, resource icoFire-Head2020-03-281-2/+2
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* | garage update part 2Nikolay Korolev2020-03-281-1/+1
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* | garages part 1Nikolay Korolev2020-03-281-6/+6
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* Fix order of math operations on integers (fires)Filip Gawin2020-03-221-1/+1
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* Remove all constexprFilip Gawin2020-03-221-11/+12
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* Fixes for reviewFilip Gawin2020-03-221-1/+1
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* Fixes for reviewFilip Gawin2020-03-221-5/+20
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* Cleanup audio code + fixes for reviewFilip Gawin2020-03-221-295/+144
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* Fixes for Serge's reviewFilip Gawin2020-03-221-272/+106
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* Implement ProcessGarages + small cleanupFilip Gawin2020-03-221-29/+329
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* Implement SetupJumboEngineSoundFilip Gawin2020-03-221-2/+28
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* Implement ProcessFiresFilip Gawin2020-03-221-4/+76
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* Implement ProcessCraneFilip Gawin2020-03-221-2/+50
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* Implement ProcessCesnaFilip Gawin2020-03-221-3/+66
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* Fix police radio conditionFilip Gawin2020-02-221-1/+1
| | | thx @Nick007J
* Fixed random sound volumeSergeanur2020-02-071-1/+1
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* Audio, use of enums and true/falseSergeanur2020-02-021-533/+533
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* Removed dup hookSergeanur2020-02-011-1/+0
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* audio stuffSergeanur2020-01-251-1345/+26
| | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
* Two audio structs renamed to their original namesSergeanur2020-01-131-2/+2
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* Fixing Projectile codeSergeanur2020-01-071-2/+3
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
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* Fix CalculateDistanceFilip Gawin2019-12-011-3/+3
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* Audio fixes for erorcun reviewFilip Gawin2019-12-011-33/+33
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* Implement ProcessVehicleSirenOrAlarmFilip Gawin2019-12-011-3/+48
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* Fix sound when "up" and "down" are pressed togetherFilip Gawin2019-12-011-10/+6
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* Fix max iterator value in `InitialisePoliceRadio`Filip Gawin2019-11-111-1/+1
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* Merge pull request #263 from Sergeanur/strcmperorcun2019-11-091-11/+12
|\ | | | | Implemented faststrcmp, faststricmp, strcasecmp
| * Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-301-11/+12
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* | RE cAudioManager::UpdateReflectionsFilip Gawin2019-11-051-2/+67
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* Some fixes for cAudioManager::SetupSuspectLastSeenReportSergeanur2019-10-291-25/+102
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* Implement PreloadMissionAudio + small fixesFilip Gawin2019-10-271-43/+125
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* Audio fixesSergeanur2019-10-271-45/+51
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* Fix cAudioManager::AddReleasingSoundsSergeanur2019-10-271-36/+36
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* ProcessFrontEnd fixesFilip Gawin2019-10-271-24/+36
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* SfxEnumSergeanur2019-10-271-855/+854
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* Audio9 (fixes)Filip Gawin2019-10-271-80/+62
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* cAudioManager::TranslateEntity cleanupSergeanur2019-10-271-11/+2
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* Fix hornPatternsArraySergeanur2019-10-261-1/+10
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* Merge pull request #254 from Sergeanur/AudioSergeanur2019-10-261-4/+5
|\ | | | | Audio stuff moved around
| * A bit more enums for ChangeMusicModeSergeanur2019-10-261-2/+3
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| * Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-2/+2
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* | Fix audio bugSergeanur2019-10-261-1/+1
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* Fixes for aap review (audio8)Filip Gawin2019-10-261-2298/+1220
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* Audio fixes from SergFilip Gawin2019-10-261-18/+26
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* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
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* Cleanup audioFilip Gawin2019-10-261-52/+36
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* Cleanup police radioFilip Gawin2019-10-261-952/+710
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* More audio windowsFilip Gawin2019-10-261-42/+979
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* More audio (to hook and test)Filip Gawin2019-10-261-44/+498
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* More workFilip Gawin2019-10-261-37/+155
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* audio7Filip Gawin2019-10-261-86/+837
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* Fixed train sounds not workingSergeanur2019-10-171-7/+4
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* Audio fixesFilip Gawin2019-08-271-4/+38
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* CleanupFilip Gawin2019-08-271-779/+718
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* More more more audioFilip Gawin2019-08-271-506/+1193
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* CleanupFilip Gawin2019-08-271-485/+1196
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* More audio pedFilip Gawin2019-08-271-35/+1294
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* CParticleObject done, cDMAudio doneFire-Head2019-08-151-8/+53
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* Merge pull request #178 from Fire-Head/masteraap2019-08-021-154/+154
|\ | | | | sampman done
| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-021-1/+1
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| * | sampman doneFire-Head2019-08-021-154/+154
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* | | implemented CPlaneaap2019-07-311-11/+8
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* | fixed bridgeNikolay Korolev2019-07-261-1/+1
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* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
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* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
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* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-201-0/+6
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* fixes for #142Filip Gawin2019-07-191-2/+2
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* More audio scriptFilip Gawin2019-07-191-35/+534
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* more audio processFilip Gawin2019-07-191-43/+1036
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* ProcessActiveQueuesFilip Gawin2019-07-191-22/+355
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* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-226/+1093
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* added wrappers around math functionsaap2019-07-101-1/+1
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* Fix reverse warn and air brakesFilip Gawin2019-07-071-5/+154
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* cAudioManager::InitialiseFilip Gawin2019-07-071-3/+105
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* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
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* some work on vehiclesaap2019-07-061-7/+80
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* More AudioManagerFilip Gawin2019-07-041-964/+837
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* RandomDisplacementFilip Gawin2019-07-041-0/+19
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* RequireDigitalHandleFilip Gawin2019-07-041-5/+20
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* ReleaseDigitalHandleFilip Gawin2019-07-041-41/+48
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* PlayerJustGotInCarFilip Gawin2019-07-041-1/+10
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* CreateEntityFilip Gawin2019-07-041-6/+31
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* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
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* SetEntityStatusFilip Gawin2019-07-041-0/+9
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* PreTerminateGameSpecificShutdownFilip Gawin2019-07-041-0/+34
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* DestroyEntityFilip Gawin2019-07-041-0/+19
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* PostTerminateGameSpecificShutdownFilip Gawin2019-07-041-2/+9
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* SetDynamicAcousticModelingStatusFilip Gawin2019-07-041-2/+7
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* IsAudioInitialisedFilip Gawin2019-07-041-0/+8
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* GenerateIntegerRandomNumberTableFilip Gawin2019-07-041-0/+7
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* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-301-7/+202
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* Implement the rest of GetXTalkSfxFilip Gawin2019-06-291-265/+2187
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* Implement some GetXTalkSfx methodsFilip Gawin2019-06-291-38/+580
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* fixes for AudioManager::GetPhraseFilip Gawin2019-06-291-8/+83
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* AudioManager::GetPhraseFilip Gawin2019-06-291-1/+14
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* Better organization for Frontend.cpp_AG2019-06-251-0/+2
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* CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-0/+15
Signed-off-by: eray orçunus <erayorcunus@gmail.com>