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path: root/src/audio/PoliceRadio.cpp (follow)
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* merge UpstreamRoman Masanin2020-10-241-273/+288
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| * Fix argument typeSergeanur2020-10-221-1/+1
| * Police Radio + fixesSergeanur2020-10-221-273/+288
* | siren and hornRoman Masanin2020-10-161-6/+5
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* Mark audio code which is the same in re3 as doneFilip Gawin2020-09-301-1/+1
* some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-1/+1
* Very basic compatibility with original sfx.raw/sdtSergeanur2020-05-261-117/+67
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-201-2/+1
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| * Remove MAX_VOLUME dupsSergeanur2020-05-181-2/+1
| * some work on zonesaap2020-05-061-2/+2
* | VC vehicles just barely working nowaap2020-05-071-32/+32
* | fix memory corruptionNikolay Korolev2020-05-061-0/+2
* | new zone stuffaap2020-05-061-2/+2
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* More use of GetModelIndexSergeanur2020-05-051-2/+2
* Changing prefixes for some audio fieldsSergeanur2020-04-281-7/+7
* Fix crash in cAudioManager::ServicePoliceRadioFilip Gawin2020-04-181-4/+8
* Remove patchesSergeanur2020-04-171-17/+1
* rem refsFire-Head2020-04-171-8/+8
* Cleanup audio codeFilip Gawin2020-04-121-8/+11
* normalized line endings to LFaap2020-04-091-789/+789
* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-071-4/+4
* Remove all constexprFilip Gawin2020-03-221-3/+3
* Fixes for reviewFilip Gawin2020-03-221-0/+3
* Implement ProcessGarages + small cleanupFilip Gawin2020-03-221-4/+4
* Audio, use of enums and true/falseSergeanur2020-02-021-4/+4
* audio stuffSergeanur2020-01-251-0/+786