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path: root/src/control/Garages.cpp (follow)
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* added some missing functionsNikolay Korolev2021-01-231-0/+40
* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-1/+1
* Get rid of bitfields in CPoolSergeanur2021-01-191-4/+4
* Small type use fixesSergeanur2020-12-251-1/+1
* Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-191-6/+4
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| * removed obsolete ifdef (since we have GTA_REPLAY)Nikolay Korolev2020-12-121-2/+0
| * int8 enums fixedwithmorten2020-12-071-4/+4
* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-101/+115
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| * fixed parenthesisNikolay2020-12-061-2/+2
| * small garages revision + small template stuffNikolay Korolev2020-11-301-88/+102
| * fix garagesNikolay Korolev2020-11-271-5/+5
| * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-091-1/+1
| * Revert "Font: Fix text dimensions"erorcun2020-11-081-1/+1
* | ps2 hud, restore original codeFire-Head2020-12-071-6/+32
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* Font: Fix text dimensionserorcun2020-10-251-1/+1
* Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-1/+1
* silentpatch fixesNikolay Korolev2020-09-261-0/+6
* Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInsideJack Powell2020-08-181-1/+1
* fixed bugfixNikolay Korolev2020-08-181-1/+2
* 90% fixes, 10% skel refactoringeray orçunus2020-07-241-0/+3
* Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+1
* Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus2020-07-021-1/+1
* Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-1/+1
* FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-1/+1
* fixed NE bugNikolay Korolev2020-05-251-1/+8
* Fix linux warningsFilip Gawin2020-05-121-0/+7
* garages fixNikolay Korolev2020-05-121-2/+2
* fix garagesNikolay Korolev2020-05-121-1/+1
* Switching pad modes and cheats when player is switching between controller and kb&mSergeanur2020-05-021-2/+7
* SetPosition, part 2Sergeanur2020-05-021-18/+18
* SetPosition, part 1Sergeanur2020-05-021-2/+2
* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
* FixesSergeanur2020-04-271-1/+1
* Merge branch 'master' into MoreLanguagesSergeanur2020-04-261-72/+70
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| * Try to build with mingwFilip Gawin2020-04-201-38/+38
| * Remove patchesSergeanur2020-04-171-8/+1
| * Some refs removed, little fixes and teleporteray orçunus2020-04-161-22/+23
| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
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| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
| * | Many fixes and cleanuperay orçunus2020-04-151-3/+7
* | | Merge branch 'master' into MoreLanguagesSergeanur2020-04-141-20/+29
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| * | fix garagesNikolay Korolev2020-04-131-1/+1
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| * bug fixNikolay Korolev2020-04-081-2/+2
| * stats fixNikolay Korolev2020-04-061-1/+1
| * Cranes doneNikolay Korolev2020-04-061-16/+25
* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-04-051-2/+3
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| * shoreside garage fixNikolay Korolev2020-04-051-2/+3
* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-04-051-7/+5
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| * vehicles missing functions + fixesNikolay Korolev2020-04-011-7/+5
* | JapaneseSergeanur2020-04-051-1/+1
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* review fixesNikolay Korolev2020-03-311-116/+64
* fixNikolay Korolev2020-03-311-1/+1
* added forgotten functionNikolay Korolev2020-03-301-1/+4
* bug fixes, reorganisationNikolay Korolev2020-03-301-14/+14
* finished garagesNikolay Korolev2020-03-301-41/+543
* more garagesNikolay Korolev2020-03-291-115/+603
* fixesNikolay Korolev2020-03-281-40/+36
* fixesNikolay Korolev2020-03-281-74/+131
* garage update part 2Nikolay Korolev2020-03-281-119/+624
* garages part 1Nikolay Korolev2020-03-281-18/+682
* ProcessButtonPresses and fixeseray orçunus2020-03-211-2/+2
* Add Load/Save functionsWes Hampson2020-03-111-0/+2
* script 1000-1154Nikolay Korolev2020-02-161-0/+1
* sync with upstreamNikolay Korolev2020-02-151-1/+1
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| * Some fixes and some cosmetic thingseray orçunus2020-02-021-2/+2
* | script 900-999Nikolay Korolev2020-02-151-2/+31
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* script 800-899Nikolay Korolev2020-01-031-1/+24
* some not fully tested stuffNikolay Korolev2020-01-011-0/+1
* script 600-699Nikolay Korolev2019-10-271-0/+9
* mergeNikolay Korolev2019-10-261-1/+4
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| * CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-1/+4
* | script 500-599 plus bugfixNikolay Korolev2019-10-211-0/+3
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* Full CGameLogicSergeanur2019-10-081-0/+1
* CGarages::PrintMessages drawing fixesSergeanur2019-10-061-11/+11
* Peds, a fix and a tad of VCeray orçunus2019-09-171-1/+2
* More more more audioFilip Gawin2019-08-271-3/+3
* more CCarCtrlNikolay Korolev2019-08-111-0/+1
* cargen + some scriptNikolay Korolev2019-07-271-0/+5
* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-0/+2
* Initial commit for Frontend._AG2019-06-251-7/+7
* Code clean up._AG2019-06-201-3/+5
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-8/+8
* first part of CFileLoaderaap2019-06-171-0/+1
* Update HUD stuff, bug and format fixes._AG2019-06-171-1/+63
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+44