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path: root/src/control/SceneEdit.cpp (follow)
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* get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
* moved new rendereraap2021-01-091-2/+2
* merge master to miamiNikolay Korolev2021-01-011-4/+32
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| * restore original code, fixes, ps2 fontFire-Head2020-12-191-4/+32
| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-1/+2
| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-4/+4
| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-2/+2
* | little cleanup and synch on templates and configaap2020-12-181-1/+2
* | Control updatesNikolay Korolev2020-10-111-2/+4
* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-4/+4
* | Merge branch 'master' into miamiSergeanur2020-06-071-2/+2
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| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
* | Merge branch 'master' into miamiSergeanur2020-05-121-2/+2
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| * Fix linux warningsFilip Gawin2020-05-121-2/+2
* | Merge branch 'master' into miamiSergeanur2020-05-111-0/+2
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| * Merge remote-tracking branch 'upstream/master'bigbossbro082020-05-101-1/+1
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| | * some fixes and cosmetic changesaap2020-05-101-1/+1
| * | Fixed typos and made all assert functions optionalbigbossbro082020-05-101-0/+2
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* / peds starting to workaap2020-05-091-2/+2
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-3/+2
* SetPosition, part 1Sergeanur2020-05-021-8/+8
* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
* Try to build with mingwFilip Gawin2020-04-201-2/+2
* Remove patchesSergeanur2020-04-171-1/+1
* fixNikolay Korolev2020-04-141-1/+1
* scene editNikolay Korolev2020-04-141-2/+6
* scene editNikolay Korolev2020-04-131-20/+793
* scene initNikolay Korolev2020-04-121-8/+316
* CCamera fixesaap2020-04-031-0/+1
* implemented some unused PS2 camsaap2020-03-271-1/+1
* Finished CCam; various smaller thingsaap2020-03-271-0/+5
* CGame::InitialiseNikolay Korolev2020-03-221-0/+1
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+5