Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fixed review stuff | Nikolay Korolev | 2020-12-19 | 1 | -1/+1 |
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* | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -0/+20 |
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| * | start using CMemoryHeap | aap | 2020-11-26 | 1 | -0/+19 |
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* | | some fixes | Nikolay Korolev | 2020-11-13 | 1 | -1/+1 |
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* | | object field renamed | Nikolay Korolev | 2020-10-18 | 1 | -3/+3 |
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* | | finished save/load | Nikolay Korolev | 2020-10-17 | 1 | -3/+4 |
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* | | saves part 1 | Nikolay Korolev | 2020-10-17 | 1 | -7/+49 |
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* | | rw stuff done & other small things | aap | 2020-08-20 | 1 | -9/+15 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-03 | 1 | -0/+43 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h | ||||
| * | mission replay | Nikolay Korolev | 2020-05-26 | 1 | -0/+43 |
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* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 1 | -2/+14 |
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* | Redoing some pool reading for better alignment | Sergeanur | 2020-05-13 | 1 | -65/+85 |
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* | Revert to memcpy | Filip Gawin | 2020-05-13 | 1 | -1/+1 |
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* | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -0/+4 |
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* | More use of GetModelIndex | Sergeanur | 2020-05-05 | 1 | -5/+5 |
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* | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 1 | -75/+59 |
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* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-30 | 1 | -3/+3 |
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| * | Fix MakeSureSlotInObjectPoolIsEmpty | Sergeanur | 2020-04-30 | 1 | -1/+1 |
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| * | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -2/+2 |
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* | | pools compatibility | Nikolay Korolev | 2020-04-26 | 1 | -4/+86 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
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* | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -4/+4 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -17/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -9/+9 |
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* | review fix | Nikolay Korolev | 2020-04-13 | 1 | -2/+2 |
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* | CPools | Nikolay Korolev | 2020-04-11 | 1 | -8/+337 |
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* | Add Load/Save functions | Wes Hampson | 2020-03-11 | 1 | -16/+23 |
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* | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 2019-10-16 | 1 | -7/+73 |
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* | CPickups | Sergeanur | 2019-10-03 | 1 | -0/+1 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 1 | -0/+5 |
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* | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2019-07-20 | 1 | -0/+2 |
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* | more CWanted; added CEventList | aap | 2019-07-12 | 1 | -0/+8 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+25 |