| Commit message (Expand) | Author | Age | Files | Lines |
* | fix screenshot name space | withmorten | 2021-06-26 | 1 | -1/+1 |
* | Remove frameTime, fix pause mode timer | Sergeanur | 2021-06-24 | 1 | -1/+4 |
* | Fix some timer calls | Sergeanur | 2021-06-24 | 1 | -1/+1 |
* | fix new renderer | aap | 2021-06-24 | 1 | -0/+9 |
* | add NoMovies ini option, rename gDrawVersionText, always save ini after loading | withmorten | 2021-02-18 | 1 | -2/+5 |
* | add debug render groups | aap | 2021-02-18 | 1 | -0/+16 |
* | debugmenu cleanup | aap | 2021-02-13 | 1 | -1/+1 |
* | Merge pull request #1029 from erorcun/master | erorcun | 2021-02-12 | 1 | -2/+52 |
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| * | Cmake version for hash | Filip Gawin | 2021-02-12 | 1 | -5/+3 |
| * | Remove version text, add toggleable debug info(with commit hash!) | erorcun | 2021-02-12 | 1 | -2/+54 |
* | | Fix RW33 | Sergeanur | 2021-02-12 | 1 | -1/+1 |
* | | imrove readme; enable screenshots with F12 | aap | 2021-02-12 | 1 | -0/+13 |
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* | Some regular fixes and UB fixes | erorcun | 2021-01-29 | 1 | -0/+5 |
* | fixed uninitialized nearclip | aap | 2021-01-28 | 1 | -0/+3 |
* | how the hell did that happen? | aap | 2021-01-21 | 1 | -1/+1 |
* | fixed anisotropic filtering; updated librw | aap | 2021-01-21 | 1 | -1/+7 |
* | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -2/+19 |
* | update librw | aap | 2021-01-10 | 1 | -1/+1 |
* | first version of new renderer | aap | 2021-01-05 | 1 | -5/+141 |
* | fix custom pipes mem leak | aap | 2020-12-29 | 1 | -14/+1 |
* | Dynamically add pipelines options, only if neo.txd exists | erorcun | 2020-12-27 | 1 | -8/+0 |
* | some more little ps2 fixes | aap | 2020-12-20 | 1 | -4/+11 |
* | ps2 fixes | aap | 2020-12-20 | 1 | -34/+56 |
* | fixes to last HUD commits | erorcun | 2020-12-20 | 1 | -2/+1 |
* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-19 | 1 | -15/+68 |
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| * | PreAllocateRwObjects | aap | 2020-12-17 | 1 | -0/+57 |
| * | AnimViewer fixes, commentary from miami | erorcun | 2020-12-09 | 1 | -15/+11 |
* | | restore original code, fixes, ps2 font | Fire-Head | 2020-12-19 | 1 | -6/+42 |
* | | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-07 | 1 | -115/+283 |
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| * | bit more GTA_VERSION and GTA_PS2 | aap | 2020-12-04 | 1 | -6/+12 |
| * | added GTA_SCENE_EDIT | Nikolay Korolev | 2020-12-02 | 1 | -0/+2 |
| * | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 2020-12-01 | 1 | -0/+1 |
| * | added a few registered pointers and memory debug | aap | 2020-11-30 | 1 | -2/+6 |
| * | start using CMemoryHeap | aap | 2020-11-26 | 1 | -102/+227 |
| * | memory heap starting to work | aap | 2020-11-25 | 1 | -1/+1 |
| * | neo screen droplets | aap | 2020-11-19 | 1 | -1/+16 |
| * | Fix mouse lock/high-dpi | erorcun | 2020-11-16 | 1 | -2/+2 |
| * | changes to RW layer so loading foreign files works | aap | 2020-11-11 | 1 | -0/+4 |
| * | Font: Hud: Use orig. text dimensions, fix right-align calculations | erorcun | 2020-11-09 | 1 | -6/+6 |
| * | Revert "Font: Fix text dimensions" | erorcun | 2020-11-08 | 1 | -1/+1 |
| * | Merge pull request #789 from erorcun/master | erorcun | 2020-11-02 | 1 | -0/+8 |
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| | * | rewrite CFO + postfx/pipeline options | erorcun | 2020-10-28 | 1 | -0/+8 |
| * | | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 2020-10-29 | 1 | -0/+3 |
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* / | ps2 hud, restore original code | Fire-Head | 2020-12-07 | 1 | -6/+42 |
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* | Font: Fix text dimensions | erorcun | 2020-10-25 | 1 | -1/+1 |
* | clean up timebar ifdefs | aap | 2020-10-25 | 1 | -43/+8 |
* | Fix OpenGL Z-write | Sergeanur | 2020-09-25 | 1 | -1/+3 |
* | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-08-18 | 1 | -0/+38 |
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| * | Original screen grabber | Sergeanur | 2020-08-14 | 1 | -0/+38 |
* | | neo pipelines | aap | 2020-08-18 | 1 | -2/+25 |
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* | Squeeze performance option, minor fixes | eray orçunus | 2020-08-03 | 1 | -0/+2 |
* | Add cutscene borders switch to the menu | Sergeanur | 2020-07-11 | 1 | -2/+10 |
* | keep loading screen, but for a second | eray orçunus | 2020-07-09 | 1 | -3/+5 |
* | Disable loading screen | Sergeanur | 2020-07-09 | 1 | -0/+2 |
* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -7/+19 |
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| * | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 2020-06-07 | 1 | -2/+2 |
| * | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 2020-06-07 | 1 | -2/+2 |
| * | fixed timebar toggle | aap | 2020-06-01 | 1 | -4/+1 |
| * | Add files via upload | rollschuh2282 | 2020-05-29 | 1 | -0/+8 |
| * | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 1 | -1/+0 |
| * | all my fixes live in exes | eray orçunus | 2020-05-24 | 1 | -1/+9 |
| * | skeleton typos | aap | 2020-05-23 | 1 | -4/+4 |
* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -18/+47 |
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* | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -5/+5 |
* | remove debug shit | aap | 2020-05-12 | 1 | -3/+0 |
* | little fixes to CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -0/+3 |
* | Linux build support | eray orçunus | 2020-05-11 | 1 | -0/+3 |
* | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -4/+8 |
* | few fixes | aap | 2020-04-25 | 1 | -1/+3 |
* | implemented debugmenu | aap | 2020-04-24 | 1 | -3/+2 |
* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+1 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -26/+1 |
* | rem refs | Fire-Head | 2020-04-17 | 1 | -11/+6 |
* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -0/+5 |
* | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 1 | -1/+2 |
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| * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -1/+2 |
* | | Merge pull request #429 from Nick007J/master | Nikolay Korolev | 2020-04-15 | 1 | -2/+1 |
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| * | | scene edit | Nikolay Korolev | 2020-04-13 | 1 | -2/+1 |
* | | | Many fixes and cleanup | eray orçunus | 2020-04-15 | 1 | -2/+3 |
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* / | implemented CTrafficLights | aap | 2020-04-10 | 1 | -2/+5 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -27/+26 |
* | cleanup | Fire-Head | 2020-04-09 | 1 | -21/+45 |
* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -639/+1264 |
* | finished CMotionBlurStreaks, CSpecialFX | aap | 2020-04-07 | 1 | -19/+19 |
* | timebars | Sergeanur | 2020-03-31 | 1 | -1/+74 |
* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -2/+1 |
* | Finished CCam; various smaller things | aap | 2020-03-27 | 1 | -0/+1 |
* | merge with upstream | Nikolay Korolev | 2020-03-22 | 1 | -1/+1 |
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| * | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
| * | Console | Sergeanur | 2020-03-22 | 1 | -1/+2 |
* | | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -8/+10 |
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* | more stuff + intro fix | Nikolay Korolev | 2020-02-24 | 1 | -1/+2 |
* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 1 | -13/+43 |
* | ControllerConfig done | Fire-Head | 2019-10-27 | 1 | -3/+3 |
* | Aspect ratio fix for player skin menu | Sergeanur | 2019-10-07 | 1 | -0/+8 |
* | AnimViewer messages, Particle fix, Peds | eray orçunus | 2019-08-17 | 1 | -0/+3 |
* | AnimViewer fixes | eray orçunus | 2019-08-15 | 1 | -0/+3 |
* | AnimViewer! | eray orçunus | 2019-08-15 | 1 | -1/+31 |
* | implemented CTrain | aap | 2019-07-31 | 1 | -0/+1 |
* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -6/+169 |
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| * | update | Fire-Head | 2019-07-24 | 1 | -1/+1 |
| * | shadows done | Fire-Head | 2019-07-24 | 1 | -6/+169 |
* | | implemented col line rendering | aap | 2019-07-19 | 1 | -0/+2 |
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* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -1/+1 |
* | fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment | aap | 2019-07-10 | 1 | -1/+7 |
* | the great reorganization | aap | 2019-07-07 | 1 | -0/+891 |