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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-261-0/+8
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| * switch collision with debug menuNikolay Korolev2020-05-251-0/+8
* | CVehicleaap2020-05-251-3/+7
* | vehicle cheats and debug cheat string displayXinerki2020-05-211-2/+2
* | make reloadables optionalXinerki2020-05-211-0/+2
* | fancy HUD.TXD reloaderXinerki2020-05-211-0/+5
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-7/+44
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| * Linux build supporteray orçunus2020-05-111-7/+44
* | Merge remote-tracking branch 'origin/miami' into miamiSergeanur2020-05-111-0/+1
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| * | CRendereraap2020-05-111-0/+1
* | | Merge branch 'master' into miamiSergeanur2020-05-111-0/+14
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| * Merge pull request #509 from Fire-Head/mastererorcun2020-05-111-0/+14
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| | * oal wav/mp3 stream updateFire-Head2020-05-071-0/+14
* | | vehicle model descriptions; a bit of heli codeaap2020-05-101-1/+1
* | | Merge branch 'master' into miamiSergeanur2020-05-101-0/+2
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| * | Place debug menu under ifdefSergeanur2020-05-091-0/+2
* | | typoaap2020-05-071-2/+2
* | | VC vehicles just barely working nowaap2020-05-071-13/+17
* | | cleaned up MIAMI ifdefsaap2020-05-051-2/+0
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-13/+13
* | implemented most of vice city path systemaap2020-05-031-1/+1
* | SetPosition, part 2Sergeanur2020-05-021-3/+3
* | update librw (vsynch)aap2020-05-021-0/+4
* | Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
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* using librw GS alpha test emulationaap2020-04-251-22/+26
* implemented debugmenuaap2020-04-241-36/+4
* Merge branch 'master' into masterFire_Head2020-04-231-1/+1
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| * Crossplatform work continueseray orçunus2020-04-221-1/+1
* | ps2 particles, sampman oal startedFire-Head2020-04-231-1/+0
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* Remove patchesSergeanur2020-04-171-42/+2
* Ped fixes and ref removaleray orçunus2020-04-171-3/+3
* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+18
* fix debug stuffNikolay Korolev2020-04-141-1/+0
* Merge branch 'master' into game_devNikolay Korolev2020-04-141-15/+1
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| * Merge pull request #413 from erorcun/erorcunerorcun2020-04-131-15/+0
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| | * CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-15/+0
| * | finished CBoataap2020-04-131-0/+1
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* / scene editNikolay Korolev2020-04-131-0/+4
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* Merge pull request #400 from erorcun/erorcunerorcun2020-04-111-0/+2
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| * CMenuManager done and CHud fixeseray orçunus2020-04-111-0/+2
* | Link with RW libsSergeanur2020-04-111-0/+4
* | implemented CTrafficLightsaap2020-04-101-0/+3
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* fixesNikolay Korolev2020-04-081-1/+1
* CCamera fixesaap2020-04-031-4/+2
* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-2/+4
* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+4
* Cleanup patching systemFilip Gawin2020-03-281-54/+0
* Remove assembly from patcher.hFilip Gawin2020-03-271-1/+1
* removed windows.h for most .cppsaap2020-03-271-0/+51
* implemented some unused PS2 camsaap2020-03-271-0/+4
* Finished CCam; various smaller thingsaap2020-03-271-7/+28
* ConsoleSergeanur2020-03-221-0/+1
* GenericSave complete, still needs some testingWes Hampson2020-03-111-1/+1
* Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+0
* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-1/+2
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-6/+4
* Peds & a few fixeseray orçunus2019-11-051-0/+1
* Fixes&Pedseray orçunus2019-10-251-0/+2
* Fixed save game Load/Save failed assertion on Debug buildSergeanur2019-10-111-0/+4
* Little fixeray orçunus2019-10-071-1/+1
* Pedseray orçunus2019-10-061-2/+2
* World and Pedseray orçunus2019-09-121-3/+2
* More more more audioFilip Gawin2019-08-271-2/+2
* CleanupFilip Gawin2019-08-271-26/+0
* More audio pedFilip Gawin2019-08-271-0/+26
* Little CPed fixes & Peddebugeray orçunus2019-08-161-1/+1
* P.e.d.s. and fixeseray orçunus2019-08-111-0/+16
* CPed part 218eray orçunus2019-08-051-0/+4
* implemented CHeliaap2019-08-041-27/+7
* CAutomobile effect stuffaap2019-07-261-1/+14
* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-0/+1
* implemented CAutomobile::TankControlaap2019-07-251-0/+2
* Merge branch 'master' into masterFire_Head2019-07-241-0/+50
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| * updateFire-Head2019-07-241-16/+1
| * shadows doneFire-Head2019-07-241-1/+66
* | bit more CAutomobileaap2019-07-231-0/+12
* | implemented col line renderingaap2019-07-191-3/+2
* | CAutomobile ctor, car spawner, fixesaap2019-07-191-38/+59
* | CAutomobile::ProcessControlInputsaap2019-07-111-1/+12
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* more CVehicleaap2019-07-091-1/+5
* more CAutomobileaap2019-07-081-0/+10
* IntoTheScripts!Nikolay Korolev2019-07-071-22/+1
* the great reorganizationaap2019-07-071-0/+381