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* Sync matrix with masterSergeanur2021-01-201-39/+63
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* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-9/+0
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* Move a bunch of math to cpp files + small fixesSergeanur2020-09-141-230/+27
| | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-071-0/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
| * VU0 collisionaap2020-08-031-0/+1
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| * fixes to CBoataap2020-07-011-0/+8
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* | miami shadowsFire-Head2020-07-291-0/+18
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* | Merge branch 'master' into miamiSergeanur2020-06-071-0/+4
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+4
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| * fixed to CAutomobile and friendsaap2020-05-311-0/+1
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* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-06-011-0/+8
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| * | roadblocksNikolay Korolev2020-05-301-0/+8
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* | | CAutomobile doneaap2020-05-311-4/+10
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-141-0/+5
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| * Redoing some pool reading for better alignmentSergeanur2020-05-131-0/+5
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* | ped attractor: startNikolay Korolev2020-05-131-1/+2
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* cranes initNikolay Korolev2020-04-051-0/+11
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* cAudioManager::TranslateEntity cleanupSergeanur2019-10-271-1/+9
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* Full C3dMarkersSergeanur2019-10-171-14/+8
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* Fixing ColPoints againSergeanur2019-10-061-2/+2
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* CPickupsSergeanur2019-10-031-0/+16
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* Moar pedseray orçunus2019-10-011-0/+1
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* Pedseray orçunus2019-08-231-0/+1
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* CAutomobile::Render; moved some math code into .cppaap2019-07-271-120/+28
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* couple of fixesaap2019-07-201-1/+0
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* added wrappers around math functionsaap2019-07-101-12/+12
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* more CAutomobileaap2019-07-081-0/+27
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* little changes; one more function of CAutomobileaap2019-07-081-23/+23
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* implemented CDooraap2019-07-071-0/+9
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* PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-301-0/+15
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* more replay stuff, bug fixNikolay Korolev2019-06-291-1/+1
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* ProcessPedUpdateNikolay Korolev2019-06-291-0/+20
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* Merge with upstreamNikolay Korolev2019-06-261-0/+24
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| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-0/+24
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | StorePedUpdateNikolay Korolev2019-06-231-0/+34
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* fixed tabNikolay Korolev2019-06-221-3/+3
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* First commit of replay systemNikolay Korolev2019-06-221-0/+3
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* implemented CCutsceneHead and dependenciesaap2019-06-121-6/+6
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* first commitaap2019-05-151-0/+245