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path: root/src/render/MBlur.cpp (follow)
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* finished CMBluraap2020-12-161-3/+362
* implemented extended postfxaap2020-08-111-10/+22
* drunk blur doneaap2020-08-091-1/+35
* Merge branch 'master' into miamiSergeanur2020-06-301-0/+2
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| * Fix glfw buildSergeanur2020-06-301-0/+2
* | Merge branch 'master' into miamiSergeanur2020-06-301-4/+10
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| * Fix MBlurSergeanur2020-06-301-4/+10
| * cleanupaap2020-06-291-6/+6
* | cleanupaap2020-06-291-4/+4
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-22/+110
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| * Update MBlur.cppFire-Head2020-06-291-3/+3
| * Update MBlur.cppFire-Head2020-06-291-1/+1
| * fix linux build?Fire-Head2020-06-291-1/+5
| * fixfixfixFire-Head2020-06-271-3/+3
| * mips overdoseFire-Head2020-06-271-25/+109
* | CCamera doneaap2020-06-201-3/+9
* | Weapon layer in Pedseray orçunus2020-05-151-0/+9
* | implemented most of timecycle and mbluraap2020-05-061-35/+103
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* tried to fix some half-pixel bugsaap2020-04-261-6/+6
* Remove patchesSergeanur2020-04-171-9/+1
* rem refsFire-Head2020-04-171-3/+3
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+2
* Cleanup project a bitFilip Gawin2019-06-301-1/+1
* more high level functionsaap2019-05-311-11/+12
* added CMBluraap2019-05-301-0/+221