Commit message (Expand) | Author | Age | Files | Lines | |
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* | Hud, Fire, OnscreenBlaBla | eray orçunus | 2020-10-12 | 1 | -3/+7 |
* | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -2/+1 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -6/+6 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -15/+1 |
* | WaterCannon uv macros | Fire-Head | 2020-03-28 | 1 | -13/+13 |
* | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 1 | -5/+315 |
* | merge with upstream | Nikolay Korolev | 2020-03-22 | 1 | -1/+1 |
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| * | Implement ProcessGarages + small cleanup | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
* | | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -0/+1 |
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* | Fixes for nitpicks | Filip Gawin | 2019-10-26 | 1 | -2/+2 |
* | More audio windows | Filip Gawin | 2019-10-26 | 1 | -1/+1 |
* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 1 | -2/+4 |
* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
* | CAutomobile::FireTruckControl and HydraulicControl | aap | 2019-07-26 | 1 | -0/+1 |
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+5 |