// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
#include "audio_core/renderer/command/data_source/decode.h"
#include "audio_core/renderer/command/data_source/pcm_float.h"
namespace AudioCore::Renderer {
void PcmFloatDataSourceVersion1Command::Dump(const AudioRenderer::CommandListProcessor& processor,
std::string& string) {
string +=
fmt::format("PcmFloatDataSourceVersion1Command\n\toutput_index {:02X} channel {} "
"channel count {} source sample rate {} target sample rate {} src quality {}\n",
output_index, channel_index, channel_count, sample_rate,
processor.target_sample_rate, src_quality);
}
void PcmFloatDataSourceVersion1Command::Process(
const AudioRenderer::CommandListProcessor& processor) {
auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count,
processor.sample_count);
for (auto& wave_buffer : wave_buffers) {
wave_buffer.loop_start_offset = wave_buffer.start_offset;
wave_buffer.loop_end_offset = wave_buffer.end_offset;
wave_buffer.loop_count = wave_buffer.loop ? -1 : 0;
}
DecodeFromWaveBuffersArgs args{
.sample_format{SampleFormat::PcmFloat},
.output{out_buffer},
.voice_state{reinterpret_cast<VoiceState*>(voice_state)},
.wave_buffers{wave_buffers},
.channel{channel_index},
.channel_count{channel_count},
.src_quality{src_quality},
.pitch{pitch},
.source_sample_rate{sample_rate},
.target_sample_rate{processor.target_sample_rate},
.sample_count{processor.sample_count},
.data_address{0},
.data_size{0},
.IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
.IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
};
DecodeFromWaveBuffers(*processor.memory, args);
}
bool PcmFloatDataSourceVersion1Command::Verify(
const AudioRenderer::CommandListProcessor& processor) {
return true;
}
void PcmFloatDataSourceVersion2Command::Dump(const AudioRenderer::CommandListProcessor& processor,
std::string& string) {
string +=
fmt::format("PcmFloatDataSourceVersion2Command\n\toutput_index {:02X} channel {} "
"channel count {} source sample rate {} target sample rate {} src quality {}\n",
output_index, channel_index, channel_count, sample_rate,
processor.target_sample_rate, src_quality);
}
void PcmFloatDataSourceVersion2Command::Process(
const AudioRenderer::CommandListProcessor& processor) {
auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count,
processor.sample_count);
DecodeFromWaveBuffersArgs args{
.sample_format{SampleFormat::PcmFloat},
.output{out_buffer},
.voice_state{reinterpret_cast<VoiceState*>(voice_state)},
.wave_buffers{wave_buffers},
.channel{channel_index},
.channel_count{channel_count},
.src_quality{src_quality},
.pitch{pitch},
.source_sample_rate{sample_rate},
.target_sample_rate{processor.target_sample_rate},
.sample_count{processor.sample_count},
.data_address{0},
.data_size{0},
.IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
.IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
};
DecodeFromWaveBuffers(*processor.memory, args);
}
bool PcmFloatDataSourceVersion2Command::Verify(
const AudioRenderer::CommandListProcessor& processor) {
return true;
}
} // namespace AudioCore::Renderer