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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <array>
#include <vector>

#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
#include "common/fixed_point.h"

namespace AudioCore::Renderer {

class DelayInfo : public EffectInfoBase {
public:
    struct ParameterVersion1 {
        /* 0x00 */ std::array<s8, MaxChannels> inputs;
        /* 0x06 */ std::array<s8, MaxChannels> outputs;
        /* 0x0C */ u16 channel_count_max;
        /* 0x0E */ u16 channel_count;
        /* 0x10 */ u32 delay_time_max;
        /* 0x14 */ u32 delay_time;
        /* 0x18 */ Common::FixedPoint<18, 14> sample_rate;
        /* 0x1C */ Common::FixedPoint<18, 14> in_gain;
        /* 0x20 */ Common::FixedPoint<18, 14> feedback_gain;
        /* 0x24 */ Common::FixedPoint<18, 14> wet_gain;
        /* 0x28 */ Common::FixedPoint<18, 14> dry_gain;
        /* 0x2C */ Common::FixedPoint<18, 14> channel_spread;
        /* 0x30 */ Common::FixedPoint<18, 14> lowpass_amount;
        /* 0x34 */ ParameterState state;
    };
    static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
                  "DelayInfo::ParameterVersion1 has the wrong size!");

    struct ParameterVersion2 {
        /* 0x00 */ std::array<s8, MaxChannels> inputs;
        /* 0x06 */ std::array<s8, MaxChannels> outputs;
        /* 0x0C */ s16 channel_count_max;
        /* 0x0E */ s16 channel_count;
        /* 0x10 */ s32 delay_time_max;
        /* 0x14 */ s32 delay_time;
        /* 0x18 */ s32 sample_rate;
        /* 0x1C */ s32 in_gain;
        /* 0x20 */ s32 feedback_gain;
        /* 0x24 */ s32 wet_gain;
        /* 0x28 */ s32 dry_gain;
        /* 0x2C */ s32 channel_spread;
        /* 0x30 */ s32 lowpass_amount;
        /* 0x34 */ ParameterState state;
    };
    static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
                  "DelayInfo::ParameterVersion2 has the wrong size!");

    struct DelayLine {
        Common::FixedPoint<50, 14> Read() const {
            return buffer[buffer_pos];
        }

        void Write(const Common::FixedPoint<50, 14> value) {
            buffer[buffer_pos] = value;
            buffer_pos = static_cast<u32>((buffer_pos + 1) % buffer.size());
        }

        s32 sample_count_max{};
        s32 sample_count{};
        std::vector<Common::FixedPoint<50, 14>> buffer{};
        u32 buffer_pos{};
        Common::FixedPoint<18, 14> decay_rate{};
    };

    struct State {
        /* 0x000 */ std::array<s32, 8> unk_000;
        /* 0x020 */ std::array<DelayLine, MaxChannels> delay_lines;
        /* 0x0B0 */ Common::FixedPoint<18, 14> feedback_gain;
        /* 0x0B4 */ Common::FixedPoint<18, 14> delay_feedback_gain;
        /* 0x0B8 */ Common::FixedPoint<18, 14> delay_feedback_cross_gain;
        /* 0x0BC */ Common::FixedPoint<18, 14> lowpass_gain;
        /* 0x0C0 */ Common::FixedPoint<18, 14> lowpass_feedback_gain;
        /* 0x0C4 */ std::array<Common::FixedPoint<50, 14>, MaxChannels> lowpass_z;
    };
    static_assert(sizeof(State) <= sizeof(EffectInfoBase::State),
                  "DelayInfo::State has the wrong size!");

    /**
     * Update the info with new parameters, version 1.
     *
     * @param error_info  - Used to write call result code.
     * @param in_params   - New parameters to update the info with.
     * @param pool_mapper - Pool for mapping buffers.
     */
    void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
                const PoolMapper& pool_mapper) override;

    /**
     * Update the info with new parameters, version 2.
     *
     * @param error_info  - Used to write call result code.
     * @param in_params   - New parameters to update the info with.
     * @param pool_mapper - Pool for mapping buffers.
     */
    void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
                const PoolMapper& pool_mapper) override;

    /**
     * Update the info after command generation. Usually only changes its state.
     */
    void UpdateForCommandGeneration() override;

    /**
     * Initialize a new result state. Version 2 only, unused.
     *
     * @param result_state - Result state to initialize.
     */
    void InitializeResultState(EffectResultState& result_state) override;

    /**
     * Update the host-side state with the ADSP-side state. Version 2 only, unused.
     *
     * @param cpu_state - Host-side result state to update.
     * @param dsp_state - AudioRenderer-side result state to update from.
     */
    void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;

    /**
     * Get a workbuffer assigned to this effect with the given index.
     *
     * @param index - Workbuffer index.
     * @return Address of the buffer.
     */
    CpuAddr GetWorkbuffer(s32 index) override;
};

} // namespace AudioCore::Renderer