// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/codec.h"
#include "audio_core/common.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Core::Memory {
class Memory;
}
namespace AudioCore {
class BehaviorInfo;
class VoiceContext;
enum class SampleFormat : u8 {
Invalid = 0,
Pcm8 = 1,
Pcm16 = 2,
Pcm24 = 3,
Pcm32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
enum class PlayState : u8 {
Started = 0,
Stopped = 1,
Paused = 2,
};
enum class ServerPlayState {
Play = 0,
Stop = 1,
RequestStop = 2,
Paused = 3,
};
struct BiquadFilterParameter {
bool enabled{};
INSERT_PADDING_BYTES(1);
std::array<s16, 3> numerator{};
std::array<s16, 2> denominator{};
};
static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size");
struct WaveBuffer {
u64_le buffer_address{};
u64_le buffer_size{};
s32_le start_sample_offset{};
s32_le end_sample_offset{};
u8 is_looping{};
u8 end_of_stream{};
u8 sent_to_server{};
INSERT_PADDING_BYTES(5);
u64 context_address{};
u64 context_size{};
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
struct ServerWaveBuffer {
VAddr buffer_address{};
std::size_t buffer_size{};
s32 start_sample_offset{};
s32 end_sample_offset{};
bool is_looping{};
bool end_of_stream{};
VAddr context_address{};
std::size_t context_size{};
bool sent_to_dsp{true};
};
struct BehaviorFlags {
BitField<0, 1, u16> is_played_samples_reset_at_loop_point;
BitField<1, 1, u16> is_pitch_and_src_skipped;
};
static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size");
struct VoiceState {
s64 played_sample_count{};
s32 offset{};
s32 wave_buffer_index{};
std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid{};
s32 wave_buffer_consumed{};
std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history{};
s32 fraction{};
VAddr context_address{};
Codec::ADPCM_Coeff coeff{};
Codec::ADPCMState context{};
std::array<s64, 2> biquad_filter_state{};
std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples{};
u32 external_context_size{};
bool is_external_context_used{};
bool voice_dropped{};
// TODO(ogniK): Hack until ADPCM streaming is implemented
std::vector<s16> adpcm_samples{};
};
class VoiceChannelResource {
public:
struct InParams {
s32_le id{};
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
bool in_use{};
INSERT_PADDING_BYTES(11);
};
static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size");
};
class ServerVoiceChannelResource {
public:
explicit ServerVoiceChannelResource(s32 id);
~ServerVoiceChannelResource();
bool InUse() const;
float GetCurrentMixVolumeAt(std::size_t i) const;
float GetLastMixVolumeAt(std::size_t i) const;
void Update(VoiceChannelResource::InParams& in_params);
void UpdateLastMixVolumes();
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const;
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const;
private:
s32 id{};
std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{};
bool in_use{};
};
class VoiceInfo {
public:
struct InParams {
s32_le id{};
u32_le node_id{};
u8 is_new{};
u8 is_in_use{};
PlayState play_state{};
SampleFormat sample_format{};
s32_le sample_rate{};
s32_le priority{};
s32_le sorting_order{};
s32_le channel_count{};
float_le pitch{};
float_le volume{};
std::array<BiquadFilterParameter, 2> biquad_filter{};
s32_le wave_buffer_count{};
s16_le wave_buffer_head{};
INSERT_PADDING_BYTES(6);
u64_le additional_params_address{};
u64_le additional_params_size{};
s32_le mix_id{};
s32_le splitter_info_id{};
std::array<WaveBuffer, 4> wave_buffer{};
std::array<u32_le, 6> voice_channel_resource_ids{};
// TODO(ogniK): Remaining flags
u8 is_voice_drop_flag_clear_requested{};
u8 wave_buffer_flush_request_count{};
INSERT_PADDING_BYTES(2);
BehaviorFlags behavior_flags{};
INSERT_PADDING_BYTES(16);
};
static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size");
struct OutParams {
u64_le played_sample_count{};
u32_le wave_buffer_consumed{};
u8 voice_dropped{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size");
};
class ServerVoiceInfo {
public:
struct InParams {
bool in_use{};
bool is_new{};
bool should_depop{};
SampleFormat sample_format{};
s32 sample_rate{};
s32 channel_count{};
s32 id{};
s32 node_id{};
s32 mix_id{};
ServerPlayState current_playstate{};
ServerPlayState last_playstate{};
s32 priority{};
s32 sorting_order{};
float pitch{};
float volume{};
float last_volume{};
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
s32 wave_buffer_count{};
s16 wave_bufffer_head{};
INSERT_PADDING_BYTES(2);
BehaviorFlags behavior_flags{};
VAddr additional_params_address{};
std::size_t additional_params_size{};
std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{};
std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{};
s32 splitter_info_id{};
u8 wave_buffer_flush_request_count{};
bool voice_drop_flag{};
bool buffer_mapped{};
std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{};
};
struct OutParams {
s64 played_sample_count{};
s32 wave_buffer_consumed{};
};
ServerVoiceInfo();
~ServerVoiceInfo();
void Initialize();
void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info);
void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
BehaviorInfo& behavior_info);
void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer,
SampleFormat sample_format, bool is_buffer_valid,
BehaviorInfo& behavior_info);
void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states);
const InParams& GetInParams() const;
InParams& GetInParams();
const OutParams& GetOutParams() const;
OutParams& GetOutParams();
bool ShouldSkip() const;
bool UpdateForCommandGeneration(VoiceContext& voice_context);
void ResetResources(VoiceContext& voice_context);
bool UpdateParametersForCommandGeneration(
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states);
void FlushWaveBuffers(u8 flush_count,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count);
private:
std::vector<s16> stored_samples;
InParams in_params{};
OutParams out_params{};
bool HasValidWaveBuffer(const VoiceState* state) const;
};
class VoiceContext {
public:
VoiceContext(std::size_t voice_count);
~VoiceContext();
std::size_t GetVoiceCount() const;
ServerVoiceChannelResource& GetChannelResource(std::size_t i);
const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const;
VoiceState& GetState(std::size_t i);
const VoiceState& GetState(std::size_t i) const;
VoiceState& GetDspSharedState(std::size_t i);
const VoiceState& GetDspSharedState(std::size_t i) const;
ServerVoiceInfo& GetInfo(std::size_t i);
const ServerVoiceInfo& GetInfo(std::size_t i) const;
ServerVoiceInfo& GetSortedInfo(std::size_t i);
const ServerVoiceInfo& GetSortedInfo(std::size_t i) const;
s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
s32 channel_count, s32 buffer_offset, s32 sample_count,
Core::Memory::Memory& memory);
void SortInfo();
void UpdateStateByDspShared();
private:
std::size_t voice_count{};
std::vector<ServerVoiceChannelResource> voice_channel_resources{};
std::vector<VoiceState> voice_states{};
std::vector<VoiceState> dsp_voice_states{};
std::vector<ServerVoiceInfo> voice_info{};
std::vector<ServerVoiceInfo*> sorted_voice_info{};
};
} // namespace AudioCore