blob: a02e9e5b9dfdebb8ea62b502fd8d125c10c57055 (
plain) (
tree)
|
|
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#if defined(_MSC_VER)
#include <stdlib.h>
#endif
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/hash.h"
namespace Common {
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
// Finalization mix - force all bits of a hash block to avalanche
static FORCE_INLINE u64 fmix64(u64 k) {
k ^= k >> 33;
k *= 0xff51afd7ed558ccdllu;
k ^= k >> 33;
k *= 0xc4ceb9fe1a85ec53llu;
k ^= k >> 33;
return k;
}
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
const u64 c1 = 0x87c37b91114253d5llu;
const u64 c2 = 0x4cf5ad432745937fllu;
// Body
const u64* blocks = (const u64*)(data);
for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);
k1 *= c1;
k1 = _rotl64(k1, 31);
k1 *= c2;
h1 ^= k1;
h1 = _rotl64(h1, 27);
h1 += h2;
h1 = h1 * 5 + 0x52dce729;
k2 *= c2;
k2 = _rotl64(k2, 33);
k2 *= c1;
h2 ^= k2;
h2 = _rotl64(h2, 31);
h2 += h1;
h2 = h2 * 5 + 0x38495ab5;
}
// Tail
const u8* tail = (const u8*)(data + nblocks * 16);
u64 k1 = 0;
u64 k2 = 0;
switch (len & 15) {
case 15:
k2 ^= ((u64)tail[14]) << 48;
case 14:
k2 ^= ((u64)tail[13]) << 40;
case 13:
k2 ^= ((u64)tail[12]) << 32;
case 12:
k2 ^= ((u64)tail[11]) << 24;
case 11:
k2 ^= ((u64)tail[10]) << 16;
case 10:
k2 ^= ((u64)tail[9]) << 8;
case 9:
k2 ^= ((u64)tail[8]) << 0;
k2 *= c2;
k2 = _rotl64(k2, 33);
k2 *= c1;
h2 ^= k2;
case 8:
k1 ^= ((u64)tail[7]) << 56;
case 7:
k1 ^= ((u64)tail[6]) << 48;
case 6:
k1 ^= ((u64)tail[5]) << 40;
case 5:
k1 ^= ((u64)tail[4]) << 32;
case 4:
k1 ^= ((u64)tail[3]) << 24;
case 3:
k1 ^= ((u64)tail[2]) << 16;
case 2:
k1 ^= ((u64)tail[1]) << 8;
case 1:
k1 ^= ((u64)tail[0]) << 0;
k1 *= c1;
k1 = _rotl64(k1, 31);
k1 *= c2;
h1 ^= k1;
};
// Finalization
h1 ^= len;
h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
((u64*)out)[0] = h1;
((u64*)out)[1] = h2;
}
} // namespace Common
|