summaryrefslogblamecommitdiffstats
path: root/src/core/file_sys/patch_manager.h
blob: eb6fc4607fedfe4de80aab1c724ea40e762c9828 (plain) (tree)
1
2
3
4
5
6
7
8
9






                                            
                 
                 
                                
                                       



                              
          
           
 






                                                                                              
 



                                                  
                    




                                                  

                                     
                 





                                                                                 

                                       
                  
                                                             

                                                                               

                                                                        
                                                        

                                                                         
 







                                                                                                  




                      
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <map>
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"

namespace FileSys {

class NCA;
class NACP;

enum class TitleVersionFormat : u8 {
    ThreeElements, ///< vX.Y.Z
    FourElements,  ///< vX.Y.Z.W
};

std::string FormatTitleVersion(u32 version,
                               TitleVersionFormat format = TitleVersionFormat::ThreeElements);

// A centralized class to manage patches to games.
class PatchManager {
public:
    explicit PatchManager(u64 title_id);
    ~PatchManager();

    // Currently tracked ExeFS patches:
    // - Game Updates
    VirtualDir PatchExeFS(VirtualDir exefs) const;

    // Currently tracked NSO patches:
    // - IPS
    // - IPSwitch
    std::vector<u8> PatchNSO(const std::vector<u8>& nso) const;

    // Checks to see if PatchNSO() will have any effect given the NSO's build ID.
    // Used to prevent expensive copies in NSO loader.
    bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;

    // Currently tracked RomFS patches:
    // - Game Updates
    // - LayeredFS
    VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
                           ContentRecordType type = ContentRecordType::Program,
                           VirtualFile update_raw = nullptr) const;

    // Returns a vector of pairs between patch names and patch versions.
    // i.e. Update 3.2.2 will return {"Update", "3.2.2"}
    std::map<std::string, std::string, std::less<>> GetPatchVersionNames(
        VirtualFile update_raw = nullptr) const;

    // Given title_id of the program, attempts to get the control data of the update and parse it,
    // falling back to the base control data.
    std::pair<std::shared_ptr<NACP>, VirtualFile> GetControlMetadata() const;

    // Version of GetControlMetadata that takes an arbitrary NCA
    std::pair<std::shared_ptr<NACP>, VirtualFile> ParseControlNCA(
        const std::shared_ptr<NCA>& nca) const;

private:
    u64 title_id;
};

} // namespace FileSys