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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/frontend/camera/interface.h"
namespace Camera {
class CameraFactory {
public:
virtual ~CameraFactory();
/**
* Creates a camera object based on the configuration string.
* @param config Configuration string to create the camera. The implementation can decide the
* meaning of this string.
* @returns a unique_ptr to the created camera object.
*/
virtual std::unique_ptr<CameraInterface> Create(const std::string& config) const = 0;
};
/**
* Registers an external camera factory.
* @param name Identifier of the camera factory.
* @param factory Camera factory to register.
*/
void RegisterFactory(const std::string& name, std::unique_ptr<CameraFactory> factory);
/**
* Creates a camera from the factory.
* @param name Identifier of the camera factory.
* @param config Configuration string to create the camera. The meaning of this string is
* defined by the factory.
*/
std::unique_ptr<CameraInterface> CreateCamera(const std::string& name, const std::string& config);
} // namespace Camera
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