summaryrefslogblamecommitdiffstats
path: root/src/core/hle/kernel/client_session.cpp
blob: 5ab204b9b8058eda3b959fafa49d9ea2e1e2e987 (plain) (tree)
1
2
3
4
5
6
7
8
9
                                    


                                            
                                           

                                    
                                           
                                    
                                   
                            


                  
                                                                                   
 
                                 

                                                                                                   

                                               
     

 








                                                            




                                        










                                                                                                

                                                                         


                                                                 

     

                                                                          

 
                     
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"

namespace Kernel {

ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}

ClientSession::~ClientSession() {
    // This destructor will be called automatically when the last ClientSession handle is closed by
    // the emulated application.
    if (parent->Server()) {
        parent->Server()->ClientDisconnected();
    }
}

bool ClientSession::ShouldWait(const Thread* thread) const {
    UNIMPLEMENTED();
    return {};
}

void ClientSession::Acquire(Thread* thread) {
    UNIMPLEMENTED();
}

bool ClientSession::IsSignaled() const {
    UNIMPLEMENTED();
    return true;
}

ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
                                                                std::shared_ptr<Session> parent,
                                                                std::string name) {
    std::shared_ptr<ClientSession> client_session{std::make_shared<ClientSession>(kernel)};

    client_session->name = std::move(name);
    client_session->parent = std::move(parent);

    return MakeResult(std::move(client_session));
}

ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
                                          Core::Memory::Memory& memory) {
    // Keep ServerSession alive until we're done working with it.
    if (!parent->Server()) {
        return ERR_SESSION_CLOSED_BY_REMOTE;
    }

    // Signal the server session that new data is available
    return parent->Server()->HandleSyncRequest(std::move(thread), memory);
}

} // namespace Kernel