// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
TransferMemory::TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory)
: Object{kernel}, memory{memory} {}
TransferMemory::~TransferMemory() {
// Release memory region when transfer memory is destroyed
Reset();
}
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel,
Core::Memory::Memory& memory,
VAddr base_address, u64 size,
MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{
std::make_shared<TransferMemory>(kernel, memory)};
transfer_memory->base_address = base_address;
transfer_memory->memory_size = size;
transfer_memory->owner_permissions = permissions;
transfer_memory->owner_process = kernel.CurrentProcess();
return transfer_memory;
}
const u8* TransferMemory::GetPointer() const {
return memory.GetPointer(base_address);
}
u64 TransferMemory::GetSize() const {
return memory_size;
}
ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission permissions) {
if (memory_size != size) {
return ERR_INVALID_SIZE;
}
if (owner_permissions != permissions) {
return ERR_INVALID_STATE;
}
if (is_mapped) {
return ERR_INVALID_STATE;
}
backing_block = std::make_shared<PhysicalMemory>(size);
const auto map_state = owner_permissions == MemoryPermission::None
? MemoryState::TransferMemoryIsolated
: MemoryState::TransferMemory;
auto& vm_manager = owner_process->VMManager();
const auto map_result = vm_manager.MapMemoryBlock(address, backing_block, 0, size, map_state);
if (map_result.Failed()) {
return map_result.Code();
}
is_mapped = true;
return RESULT_SUCCESS;
}
ResultCode TransferMemory::Reserve() {
auto& vm_manager{owner_process->VMManager()};
const auto check_range_result{vm_manager.CheckRangeState(
base_address, memory_size, MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::All,
VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None,
MemoryAttribute::IpcAndDeviceMapped)};
if (check_range_result.Failed()) {
return check_range_result.Code();
}
auto [state_, permissions_, attribute] = *check_range_result;
if (const auto result{vm_manager.ReprotectRange(
base_address, memory_size, SharedMemory::ConvertPermissions(owner_permissions))};
result.IsError()) {
return result;
}
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
attribute | MemoryAttribute::Locked);
}
ResultCode TransferMemory::Reset() {
auto& vm_manager{owner_process->VMManager()};
if (const auto result{vm_manager.CheckRangeState(
base_address, memory_size,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::None,
VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked,
MemoryAttribute::IpcAndDeviceMapped)};
result.Failed()) {
return result.Code();
}
if (const auto result{
vm_manager.ReprotectRange(base_address, memory_size, VMAPermission::ReadWrite)};
result.IsError()) {
return result;
}
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
MemoryAttribute::None);
}
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
if (memory_size != size) {
return ERR_INVALID_SIZE;
}
auto& vm_manager = owner_process->VMManager();
const auto result = vm_manager.UnmapRange(address, size);
if (result.IsError()) {
return result;
}
is_mapped = false;
return RESULT_SUCCESS;
}
} // namespace Kernel