// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
AudCtl::AudCtl() : ServiceFramework{"audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, nullptr, "GetTargetVolumeMin"},
{3, nullptr, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, nullptr, "GetAudioOutputMode"},
{10, nullptr, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, nullptr, "GetForceMutePolicy"},
{13, nullptr, "GetOutputModeSetting"},
{14, nullptr, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, nullptr, "SetHeadphoneOutputLevelMode"},
{18, nullptr, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
};
// clang-format on
RegisterHandlers(functions);
}
AudCtl::~AudCtl() = default;
} // namespace Service::Audio