// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/glue/notif.h"
#include "core/hle/service/ipc_helpers.h"
namespace Service::Glue {
NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{500, &NOTIF_A::RegisterAlarmSetting, "RegisterAlarmSetting"},
{510, &NOTIF_A::UpdateAlarmSetting, "UpdateAlarmSetting"},
{520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
{530, &NOTIF_A::LoadApplicationParameter, "LoadApplicationParameter"},
{540, &NOTIF_A::DeleteAlarmSetting, "DeleteAlarmSetting"},
{1000, &NOTIF_A::Initialize, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
NOTIF_A::~NOTIF_A() = default;
void NOTIF_A::RegisterAlarmSetting(HLERequestContext& ctx) {
const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
const auto application_parameter_size = ctx.GetReadBufferSize(1);
ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
"alarm_setting_buffer_size is not 0x40 bytes");
ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
"application_parameter_size is bigger than 0x400 bytes");
AlarmSetting new_alarm{};
memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
// TODO: Count alarms per game id
if (alarms.size() >= max_alarms) {
LOG_ERROR(Service_NOTIF, "Alarm limit reached");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
new_alarm.alarm_setting_id = last_alarm_setting_id++;
alarms.push_back(new_alarm);
// TODO: Save application parameter data
LOG_WARNING(Service_NOTIF,
"(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
application_parameter_size, new_alarm.alarm_setting_id, new_alarm.kind,
new_alarm.muted);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(new_alarm.alarm_setting_id);
}
void NOTIF_A::UpdateAlarmSetting(HLERequestContext& ctx) {
const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
const auto application_parameter_size = ctx.GetReadBufferSize(1);
ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
"alarm_setting_buffer_size is not 0x40 bytes");
ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
"application_parameter_size is bigger than 0x400 bytes");
AlarmSetting alarm_setting{};
memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id);
if (alarm_it != alarms.end()) {
LOG_DEBUG(Service_NOTIF, "Alarm updated");
*alarm_it = alarm_setting;
// TODO: Save application parameter data
}
LOG_WARNING(Service_NOTIF,
"(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
application_parameter_size, alarm_setting.alarm_setting_id, alarm_setting.kind,
alarm_setting.muted);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void NOTIF_A::ListAlarmSettings(HLERequestContext& ctx) {
LOG_INFO(Service_NOTIF, "called, alarm_count={}", alarms.size());
// TODO: Only return alarms of this game id
ctx.WriteBuffer(alarms);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(alarms.size()));
}
void NOTIF_A::LoadApplicationParameter(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
const auto alarm_it = GetAlarmFromId(alarm_setting_id);
if (alarm_it == alarms.end()) {
LOG_ERROR(Service_NOTIF, "Invalid alarm setting id={}", alarm_setting_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
// TODO: Read application parameter related to this setting id
ApplicationParameter application_parameter{};
LOG_WARNING(Service_NOTIF, "(STUBBED) called, alarm_setting_id={}", alarm_setting_id);
ctx.WriteBuffer(application_parameter);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(application_parameter.size()));
}
void NOTIF_A::DeleteAlarmSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
std::erase_if(alarms, [alarm_setting_id](const AlarmSetting& alarm) {
return alarm.alarm_setting_id == alarm_setting_id;
});
LOG_INFO(Service_NOTIF, "called, alarm_setting_id={}", alarm_setting_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void NOTIF_A::Initialize(HLERequestContext& ctx) {
// TODO: Load previous alarms from config
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
std::vector<NOTIF_A::AlarmSetting>::iterator NOTIF_A::GetAlarmFromId(
AlarmSettingId alarm_setting_id) {
return std::find_if(alarms.begin(), alarms.end(),
[alarm_setting_id](const AlarmSetting& alarm) {
return alarm.alarm_setting_id == alarm_setting_id;
});
}
} // namespace Service::Glue