// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::LDR {
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor(Core::System& system_) : ServiceFramework{system_, "ldr:dmnt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetProgramArgument"},
{1, nullptr, "FlushArguments"},
{2, nullptr, "GetProcessModuleInfo"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ProcessManager final : public ServiceFramework<ProcessManager> {
public:
explicit ProcessManager(Core::System& system_) : ServiceFramework{system_, "ldr:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateProcess"},
{1, nullptr, "GetProgramInfo"},
{2, nullptr, "PinProgram"},
{3, nullptr, "UnpinProgram"},
{4, nullptr, "SetEnabledProgramVerification"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell(Core::System& system_) : ServiceFramework{system_, "ldr:shel"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetProgramArgument"},
{1, nullptr, "FlushArguments"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("ldr:dmnt", std::make_shared<DebugMonitor>(system));
server_manager->RegisterNamedService("ldr:pm", std::make_shared<ProcessManager>(system));
server_manager->RegisterNamedService("ldr:shel", std::make_shared<Shell>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::LDR