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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/types/char_info.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {
void CharInfo::SetFromStoreData(const StoreData& store_data) {
name = store_data.GetNickname();
null_terminator = '\0';
create_id = store_data.GetCreateId();
font_region = static_cast<u8>(store_data.GetFontRegion());
favorite_color = store_data.GetFavoriteColor();
gender = store_data.GetGender();
height = store_data.GetHeight();
build = store_data.GetBuild();
type = store_data.GetType();
region_move = store_data.GetRegionMove();
faceline_type = store_data.GetFacelineType();
faceline_color = store_data.GetFacelineColor();
faceline_wrinkle = store_data.GetFacelineWrinkle();
faceline_make = store_data.GetFacelineMake();
hair_type = store_data.GetHairType();
hair_color = store_data.GetHairColor();
hair_flip = store_data.GetHairFlip();
eye_type = store_data.GetEyeType();
eye_color = store_data.GetEyeColor();
eye_scale = store_data.GetEyeScale();
eye_aspect = store_data.GetEyeAspect();
eye_rotate = store_data.GetEyeRotate();
eye_x = store_data.GetEyeX();
eye_y = store_data.GetEyeY();
eyebrow_type = store_data.GetEyebrowType();
eyebrow_color = store_data.GetEyebrowColor();
eyebrow_scale = store_data.GetEyebrowScale();
eyebrow_aspect = store_data.GetEyebrowAspect();
eyebrow_rotate = store_data.GetEyebrowRotate();
eyebrow_x = store_data.GetEyebrowX();
eyebrow_y = store_data.GetEyebrowY();
nose_type = store_data.GetNoseType();
nose_scale = store_data.GetNoseScale();
nose_y = store_data.GetNoseY();
mouth_type = store_data.GetMouthType();
mouth_color = store_data.GetMouthColor();
mouth_scale = store_data.GetMouthScale();
mouth_aspect = store_data.GetMouthAspect();
mouth_y = store_data.GetMouthY();
beard_color = store_data.GetBeardColor();
beard_type = store_data.GetBeardType();
mustache_type = store_data.GetMustacheType();
mustache_scale = store_data.GetMustacheScale();
mustache_y = store_data.GetMustacheY();
glasses_type = store_data.GetGlassType();
glasses_color = store_data.GetGlassColor();
glasses_scale = store_data.GetGlassScale();
glasses_y = store_data.GetGlassY();
mole_type = store_data.GetMoleType();
mole_scale = store_data.GetMoleScale();
mole_x = store_data.GetMoleX();
mole_y = store_data.GetMoleY();
padding = '\0';
}
u32 CharInfo::Verify() const {
if (!create_id.IsValid()) {
return 0x32;
}
if (!name.IsValid()) {
return 0x33;
}
if (3 < font_region) {
return 0x17;
}
if (0xb < favorite_color) {
return 0x16;
}
if (1 < gender) {
return 0x18;
}
if (height < 0) {
return 0x20;
}
if (build < 0) {
return 3;
}
if (1 < type) {
return 0x35;
}
if (3 < region_move) {
return 0x31;
}
if (0xb < faceline_type) {
return 0x15;
}
if (9 < faceline_color) {
return 0x12;
}
if (0xb < faceline_wrinkle) {
return 0x14;
}
if (0xb < faceline_make) {
return 0x13;
}
if (0x83 < hair_type) {
return 0x1f;
}
if (99 < hair_color) {
return 0x1d;
}
if (1 < hair_flip) {
return 0x1e;
}
if (0x3b < eye_type) {
return 8;
}
if (99 < eye_color) {
return 5;
}
if (7 < eye_scale) {
return 7;
}
if (6 < eye_aspect) {
return 4;
}
if (7 < eye_rotate) {
return 6;
}
if (0xc < eye_x) {
return 9;
}
if (0x12 < eye_y) {
return 10;
}
if (0x17 < eyebrow_type) {
return 0xf;
}
if (99 < eyebrow_color) {
return 0xc;
}
if (8 < eyebrow_scale) {
return 0xe;
}
if (6 < eyebrow_aspect) {
return 0xb;
}
if (0xb < eyebrow_rotate) {
return 0xd;
}
if (0xc < eyebrow_x) {
return 0x10;
}
if (0xf < eyebrow_y - 3) {
return 0x11;
}
if (0x11 < nose_type) {
return 0x2f;
}
if (nose_scale >= 9) {
return 0x2e;
}
if (0x12 < nose_y) {
return 0x30;
}
if (0x23 < mouth_type) {
return 0x28;
}
if (99 < mouth_color) {
return 0x26;
}
if (8 < mouth_scale) {
return 0x27;
}
if (6 < mouth_aspect) {
return 0x25;
}
if (0x12 < mouth_y) {
return 0x29;
}
if (99 < beard_color) {
return 1;
}
if (5 < beard_type) {
return 2;
}
if (5 < mustache_type) {
return 0x2b;
}
if (8 < mustache_scale) {
return 0x2a;
}
if (0x10 < mustache_y) {
return 0x2c;
}
if (0x13 < glasses_type) {
return 0x1b;
}
if (99 < glasses_color) {
return 0x19;
}
if (7 < glasses_scale) {
return 0x1a;
}
if (0x14 < glasses_y) {
return 0x1c;
}
if (mole_type >= 2) {
return 0x22;
}
if (8 < mole_scale) {
return 0x21;
}
if (mole_x >= 0x11) {
return 0x23;
}
if (0x1e < mole_y) {
return 0x24;
}
return 0;
}
Common::UUID CharInfo::GetCreateId() const {
return create_id;
}
Nickname CharInfo::GetNickname() const {
return name;
}
u8 CharInfo::GetFontRegion() const {
return font_region;
}
u8 CharInfo::GetFavoriteColor() const {
return favorite_color;
}
u8 CharInfo::GetGender() const {
return gender;
}
u8 CharInfo::GetHeight() const {
return height;
}
u8 CharInfo::GetBuild() const {
return build;
}
u8 CharInfo::GetType() const {
return type;
}
u8 CharInfo::GetRegionMove() const {
return region_move;
}
u8 CharInfo::GetFacelineType() const {
return faceline_type;
}
u8 CharInfo::GetFacelineColor() const {
return faceline_color;
}
u8 CharInfo::GetFacelineWrinkle() const {
return faceline_wrinkle;
}
u8 CharInfo::GetFacelineMake() const {
return faceline_make;
}
u8 CharInfo::GetHairType() const {
return hair_type;
}
u8 CharInfo::GetHairColor() const {
return hair_color;
}
u8 CharInfo::GetHairFlip() const {
return hair_flip;
}
u8 CharInfo::GetEyeType() const {
return eye_type;
}
u8 CharInfo::GetEyeColor() const {
return eye_color;
}
u8 CharInfo::GetEyeScale() const {
return eye_scale;
}
u8 CharInfo::GetEyeAspect() const {
return eye_aspect;
}
u8 CharInfo::GetEyeRotate() const {
return eye_rotate;
}
u8 CharInfo::GetEyeX() const {
return eye_x;
}
u8 CharInfo::GetEyeY() const {
return eye_y;
}
u8 CharInfo::GetEyebrowType() const {
return eyebrow_type;
}
u8 CharInfo::GetEyebrowColor() const {
return eyebrow_color;
}
u8 CharInfo::GetEyebrowScale() const {
return eyebrow_scale;
}
u8 CharInfo::GetEyebrowAspect() const {
return eyebrow_aspect;
}
u8 CharInfo::GetEyebrowRotate() const {
return eyebrow_rotate;
}
u8 CharInfo::GetEyebrowX() const {
return eyebrow_x;
}
u8 CharInfo::GetEyebrowY() const {
return eyebrow_y;
}
u8 CharInfo::GetNoseType() const {
return nose_type;
}
u8 CharInfo::GetNoseScale() const {
return nose_scale;
}
u8 CharInfo::GetNoseY() const {
return nose_y;
}
u8 CharInfo::GetMouthType() const {
return mouth_type;
}
u8 CharInfo::GetMouthColor() const {
return mouth_color;
}
u8 CharInfo::GetMouthScale() const {
return mouth_scale;
}
u8 CharInfo::GetMouthAspect() const {
return mouth_aspect;
}
u8 CharInfo::GetMouthY() const {
return mouth_y;
}
u8 CharInfo::GetBeardColor() const {
return beard_color;
}
u8 CharInfo::GetBeardType() const {
return beard_type;
}
u8 CharInfo::GetMustacheType() const {
return mustache_type;
}
u8 CharInfo::GetMustacheScale() const {
return mustache_scale;
}
u8 CharInfo::GetMustacheY() const {
return mustache_y;
}
u8 CharInfo::GetGlassType() const {
return glasses_type;
}
u8 CharInfo::GetGlassColor() const {
return glasses_color;
}
u8 CharInfo::GetGlassScale() const {
return glasses_scale;
}
u8 CharInfo::GetGlassY() const {
return glasses_y;
}
u8 CharInfo::GetMoleType() const {
return mole_type;
}
u8 CharInfo::GetMoleScale() const {
return mole_scale;
}
u8 CharInfo::GetMoleX() const {
return mole_x;
}
u8 CharInfo::GetMoleY() const {
return mole_y;
}
bool CharInfo::operator==(const CharInfo& info) {
bool is_identical = info.Verify() == 0;
is_identical &= name.data == info.GetNickname().data;
is_identical &= create_id == info.GetCreateId();
is_identical &= font_region == info.GetFontRegion();
is_identical &= favorite_color == info.GetFavoriteColor();
is_identical &= gender == info.GetGender();
is_identical &= height == info.GetHeight();
is_identical &= build == info.GetBuild();
is_identical &= type == info.GetType();
is_identical &= region_move == info.GetRegionMove();
is_identical &= faceline_type == info.GetFacelineType();
is_identical &= faceline_color == info.GetFacelineColor();
is_identical &= faceline_wrinkle == info.GetFacelineWrinkle();
is_identical &= faceline_make == info.GetFacelineMake();
is_identical &= hair_type == info.GetHairType();
is_identical &= hair_color == info.GetHairColor();
is_identical &= hair_flip == info.GetHairFlip();
is_identical &= eye_type == info.GetEyeType();
is_identical &= eye_color == info.GetEyeColor();
is_identical &= eye_scale == info.GetEyeScale();
is_identical &= eye_aspect == info.GetEyeAspect();
is_identical &= eye_rotate == info.GetEyeRotate();
is_identical &= eye_x == info.GetEyeX();
is_identical &= eye_y == info.GetEyeY();
is_identical &= eyebrow_type == info.GetEyebrowType();
is_identical &= eyebrow_color == info.GetEyebrowColor();
is_identical &= eyebrow_scale == info.GetEyebrowScale();
is_identical &= eyebrow_aspect == info.GetEyebrowAspect();
is_identical &= eyebrow_rotate == info.GetEyebrowRotate();
is_identical &= eyebrow_x == info.GetEyebrowX();
is_identical &= eyebrow_y == info.GetEyebrowY();
is_identical &= nose_type == info.GetNoseType();
is_identical &= nose_scale == info.GetNoseScale();
is_identical &= nose_y == info.GetNoseY();
is_identical &= mouth_type == info.GetMouthType();
is_identical &= mouth_color == info.GetMouthColor();
is_identical &= mouth_scale == info.GetMouthScale();
is_identical &= mouth_aspect == info.GetMouthAspect();
is_identical &= mouth_y == info.GetMouthY();
is_identical &= beard_color == info.GetBeardColor();
is_identical &= beard_type == info.GetBeardType();
is_identical &= mustache_type == info.GetMustacheType();
is_identical &= mustache_scale == info.GetMustacheScale();
is_identical &= mustache_y == info.GetMustacheY();
is_identical &= glasses_type == info.GetGlassType();
is_identical &= glasses_color == info.GetGlassColor();
is_identical &= glasses_scale == info.GetGlassScale();
is_identical &= glasses_y == info.GetGlassY();
is_identical &= mole_type == info.GetMoleType();
is_identical &= mole_scale == info.GetMoleScale();
is_identical &= mole_x == info.GetMoleX();
is_identical &= mole_y == info.GetMoleY();
return is_identical;
}
} // namespace Service::Mii
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