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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/char_info.h"
#include "core/hle/service/mii/types/core_data.h"
#include "core/hle/service/mii/types/raw_data.h"
namespace Service::Mii {
void CoreData::SetDefault() {
data = {};
name = GetDefaultNickname();
}
void CoreData::BuildRandom(Age age, Gender gender, Race race) {
if (gender == Gender::All) {
gender = MiiUtil::GetRandomValue(Gender::Max);
}
if (age == Age::All) {
const auto random{MiiUtil::GetRandomValue<int>(10)};
if (random >= 8) {
age = Age::Old;
} else if (random >= 4) {
age = Age::Normal;
} else {
age = Age::Young;
}
}
if (race == Race::All) {
const auto random{MiiUtil::GetRandomValue<int>(10)};
if (random >= 8) {
race = Race::Black;
} else if (random >= 4) {
race = Race::White;
} else {
race = Race::Asian;
}
}
SetGender(gender);
SetFavoriteColor(MiiUtil::GetRandomValue(FavoriteColor::Max));
SetRegionMove(0);
SetFontRegion(FontRegion::Standard);
SetType(0);
SetHeight(64);
SetBuild(64);
u32 axis_y{};
if (gender == Gender::Female && age == Age::Young) {
axis_y = MiiUtil::GetRandomValue<u32>(3);
}
const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
static_cast<std::size_t>(age))};
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
data.faceline_type.Assign(
faceline_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
data.faceline_color.Assign(
faceline_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
data.faceline_wrinkle.Assign(
faceline_wrinkle_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
data.faceline_makeup.Assign(
faceline_makeup_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
data.hair_type.Assign(
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
SetHairColor(RawData::GetHairColorFromVer3(
hair_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
SetHairFlip(MiiUtil::GetRandomValue(HairFlip::Max));
data.eye_type.Assign(
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
SetEyeColor(RawData::GetEyeColorFromVer3(
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
SetEyeScale(4);
SetEyeAspect(3);
SetEyeRotate(static_cast<u8>(eye_rotate_offset - eye_rotate));
SetEyeX(2);
SetEyeY(static_cast<u8>(axis_y + 12));
data.eyebrow_type.Assign(
eyebrow_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
const auto eyebrow_rotate{
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
SetEyebrowColor(GetHairColor());
SetEyebrowScale(4);
SetEyebrowAspect(3);
SetEyebrowRotate(static_cast<u8>(eyebrow_rotate_offset - eyebrow_rotate));
SetEyebrowX(2);
SetEyebrowY(static_cast<u8>(axis_y + eyebrow_y));
data.nose_type.Assign(
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
SetNoseScale(gender == Gender::Female ? 3 : 4);
SetNoseY(static_cast<u8>(axis_y + 9));
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
data.mouth_type.Assign(
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
SetMouthColor(RawData::GetMouthColorFromVer3(mouth_color));
SetMouthScale(4);
SetMouthAspect(3);
SetMouthY(static_cast<u8>(axis_y + 13));
SetBeardColor(GetHairColor());
SetMustacheScale(4);
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
const auto mustache_and_beard_flag{MiiUtil::GetRandomValue(BeardAndMustacheFlag::All)};
auto beard_type{BeardType::None};
auto mustache_type{MustacheType::None};
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
BeardAndMustacheFlag::Beard) {
beard_type = MiiUtil::GetRandomValue(BeardType::Min, BeardType::Max);
}
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
BeardAndMustacheFlag::Mustache) {
mustache_type = MiiUtil::GetRandomValue(MustacheType::Min, MustacheType::Max);
}
SetMustacheType(mustache_type);
SetBeardType(beard_type);
SetMustacheY(10);
} else {
SetMustacheType(MustacheType::None);
SetBeardType(BeardType::None);
SetMustacheY(static_cast<u8>(axis_y + 10));
}
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
u8 glasses_type{};
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
if (++glasses_type >= glasses_type_info.values_count) {
ASSERT(false);
break;
}
}
SetGlassType(static_cast<GlassType>(glasses_type));
SetGlassColor(RawData::GetGlassColorFromVer3(0));
SetGlassScale(4);
SetMoleType(MoleType::None);
SetMoleScale(4);
SetMoleX(2);
SetMoleY(20);
}
void CoreData::BuildFromCharInfo(const CharInfo& char_info) {
name = char_info.GetNickname();
SetFontRegion(char_info.GetFontRegion());
SetFavoriteColor(char_info.GetFavoriteColor());
SetGender(char_info.GetGender());
SetHeight(char_info.GetHeight());
SetBuild(char_info.GetBuild());
SetType(char_info.GetType());
SetRegionMove(char_info.GetRegionMove());
SetFacelineType(char_info.GetFacelineType());
SetFacelineColor(char_info.GetFacelineColor());
SetFacelineWrinkle(char_info.GetFacelineWrinkle());
SetFacelineMake(char_info.GetFacelineMake());
SetHairType(char_info.GetHairType());
SetHairColor(char_info.GetHairColor());
SetHairFlip(char_info.GetHairFlip());
SetEyeType(char_info.GetEyeType());
SetEyeColor(char_info.GetEyeColor());
SetEyeScale(char_info.GetEyeScale());
SetEyeAspect(char_info.GetEyeAspect());
SetEyeRotate(char_info.GetEyeRotate());
SetEyeX(char_info.GetEyeX());
SetEyeY(char_info.GetEyeY());
SetEyebrowType(char_info.GetEyebrowType());
SetEyebrowColor(char_info.GetEyebrowColor());
SetEyebrowScale(char_info.GetEyebrowScale());
SetEyebrowAspect(char_info.GetEyebrowAspect());
SetEyebrowRotate(char_info.GetEyebrowRotate());
SetEyebrowX(char_info.GetEyebrowX());
SetEyebrowY(char_info.GetEyebrowY() - 3);
SetNoseType(char_info.GetNoseType());
SetNoseScale(char_info.GetNoseScale());
SetNoseY(char_info.GetNoseY());
SetMouthType(char_info.GetMouthType());
SetMouthColor(char_info.GetMouthColor());
SetMouthScale(char_info.GetMouthScale());
SetMouthAspect(char_info.GetMouthAspect());
SetMouthY(char_info.GetMouthY());
SetBeardColor(char_info.GetBeardColor());
SetBeardType(char_info.GetBeardType());
SetMustacheType(char_info.GetMustacheType());
SetMustacheScale(char_info.GetMustacheScale());
SetMustacheY(char_info.GetMustacheY());
SetGlassType(char_info.GetGlassType());
SetGlassColor(char_info.GetGlassColor());
SetGlassScale(char_info.GetGlassScale());
SetGlassY(char_info.GetGlassY());
SetMoleType(char_info.GetMoleType());
SetMoleScale(char_info.GetMoleScale());
SetMoleX(char_info.GetMoleX());
SetMoleY(char_info.GetMoleY());
}
ValidationResult CoreData::IsValid() const {
if (!name.IsValid()) {
return ValidationResult::InvalidName;
}
if (GetFontRegion() > FontRegion::Max) {
return ValidationResult::InvalidFont;
}
if (GetFavoriteColor() > FavoriteColor::Max) {
return ValidationResult::InvalidColor;
}
if (GetGender() > Gender::Max) {
return ValidationResult::InvalidGender;
}
if (GetHeight() > MaxHeight) {
return ValidationResult::InvalidHeight;
}
if (GetBuild() > MaxBuild) {
return ValidationResult::InvalidBuild;
}
if (GetType() > MaxType) {
return ValidationResult::InvalidType;
}
if (GetRegionMove() > MaxRegionMove) {
return ValidationResult::InvalidRegionMove;
}
if (GetFacelineType() > FacelineType::Max) {
return ValidationResult::InvalidFacelineType;
}
if (GetFacelineColor() > FacelineColor::Max) {
return ValidationResult::InvalidFacelineColor;
}
if (GetFacelineWrinkle() > FacelineWrinkle::Max) {
return ValidationResult::InvalidFacelineWrinkle;
}
if (GetFacelineMake() > FacelineMake::Max) {
return ValidationResult::InvalidFacelineMake;
}
if (GetHairType() > HairType::Max) {
return ValidationResult::InvalidHairType;
}
if (GetHairColor() > CommonColor::Max) {
return ValidationResult::InvalidHairColor;
}
if (GetHairFlip() > HairFlip::Max) {
return ValidationResult::InvalidHairFlip;
}
if (GetEyeType() > EyeType::Max) {
return ValidationResult::InvalidEyeType;
}
if (GetEyeColor() > CommonColor::Max) {
return ValidationResult::InvalidEyeColor;
}
if (GetEyeScale() > MaxEyeScale) {
return ValidationResult::InvalidEyeScale;
}
if (GetEyeAspect() > MaxEyeAspect) {
return ValidationResult::InvalidEyeAspect;
}
if (GetEyeRotate() > MaxEyeRotate) {
return ValidationResult::InvalidEyeRotate;
}
if (GetEyeX() > MaxEyeX) {
return ValidationResult::InvalidEyeX;
}
if (GetEyeY() > MaxEyeY) {
return ValidationResult::InvalidEyeY;
}
if (GetEyebrowType() > EyebrowType::Max) {
return ValidationResult::InvalidEyebrowType;
}
if (GetEyebrowColor() > CommonColor::Max) {
return ValidationResult::InvalidEyebrowColor;
}
if (GetEyebrowScale() > MaxEyebrowScale) {
return ValidationResult::InvalidEyebrowScale;
}
if (GetEyebrowAspect() > MaxEyebrowAspect) {
return ValidationResult::InvalidEyebrowAspect;
}
if (GetEyebrowRotate() > MaxEyebrowRotate) {
return ValidationResult::InvalidEyebrowRotate;
}
if (GetEyebrowX() > MaxEyebrowX) {
return ValidationResult::InvalidEyebrowX;
}
if (GetEyebrowY() > MaxEyebrowY) {
return ValidationResult::InvalidEyebrowY;
}
if (GetNoseType() > NoseType::Max) {
return ValidationResult::InvalidNoseType;
}
if (GetNoseScale() > MaxNoseScale) {
return ValidationResult::InvalidNoseScale;
}
if (GetNoseY() > MaxNoseY) {
return ValidationResult::InvalidNoseY;
}
if (GetMouthType() > MouthType::Max) {
return ValidationResult::InvalidMouthType;
}
if (GetMouthColor() > CommonColor::Max) {
return ValidationResult::InvalidMouthColor;
}
if (GetMouthScale() > MaxMouthScale) {
return ValidationResult::InvalidMouthScale;
}
if (GetMouthAspect() > MaxMoutAspect) {
return ValidationResult::InvalidMouthAspect;
}
if (GetMouthY() > MaxMouthY) {
return ValidationResult::InvalidMouthY;
}
if (GetBeardColor() > CommonColor::Max) {
return ValidationResult::InvalidBeardColor;
}
if (GetBeardType() > BeardType::Max) {
return ValidationResult::InvalidBeardType;
}
if (GetMustacheType() > MustacheType::Max) {
return ValidationResult::InvalidMustacheType;
}
if (GetMustacheScale() > MaxMustacheScale) {
return ValidationResult::InvalidMustacheScale;
}
if (GetMustacheY() > MaxMustacheY) {
return ValidationResult::InvalidMustacheY;
}
if (GetGlassType() > GlassType::Max) {
return ValidationResult::InvalidGlassType;
}
if (GetGlassColor() > CommonColor::Max) {
return ValidationResult::InvalidGlassColor;
}
if (GetGlassScale() > MaxGlassScale) {
return ValidationResult::InvalidGlassScale;
}
if (GetGlassY() > MaxGlassY) {
return ValidationResult::InvalidGlassY;
}
if (GetMoleType() > MoleType::Max) {
return ValidationResult::InvalidMoleType;
}
if (GetMoleScale() > MaxMoleScale) {
return ValidationResult::InvalidMoleScale;
}
if (GetMoleX() > MaxMoleX) {
return ValidationResult::InvalidMoleX;
}
if (GetMoleY() > MaxMoleY) {
return ValidationResult::InvalidMoleY;
}
return ValidationResult::NoErrors;
}
void CoreData::SetFontRegion(FontRegion value) {
data.font_region.Assign(static_cast<u32>(value));
}
void CoreData::SetFavoriteColor(FavoriteColor value) {
data.favorite_color.Assign(static_cast<u32>(value));
}
void CoreData::SetGender(Gender value) {
data.gender.Assign(static_cast<u32>(value));
}
void CoreData::SetHeight(u8 value) {
data.height.Assign(value);
}
void CoreData::SetBuild(u8 value) {
data.build.Assign(value);
}
void CoreData::SetType(u8 value) {
data.type.Assign(value);
}
void CoreData::SetRegionMove(u8 value) {
data.region_move.Assign(value);
}
void CoreData::SetFacelineType(FacelineType value) {
data.faceline_type.Assign(static_cast<u32>(value));
}
void CoreData::SetFacelineColor(FacelineColor value) {
data.faceline_color.Assign(static_cast<u32>(value));
}
void CoreData::SetFacelineWrinkle(FacelineWrinkle value) {
data.faceline_wrinkle.Assign(static_cast<u32>(value));
}
void CoreData::SetFacelineMake(FacelineMake value) {
data.faceline_makeup.Assign(static_cast<u32>(value));
}
void CoreData::SetHairType(HairType value) {
data.hair_type.Assign(static_cast<u32>(value));
}
void CoreData::SetHairColor(CommonColor value) {
data.hair_color.Assign(static_cast<u32>(value));
}
void CoreData::SetHairFlip(HairFlip value) {
data.hair_flip.Assign(static_cast<u32>(value));
}
void CoreData::SetEyeType(EyeType value) {
data.eye_type.Assign(static_cast<u32>(value));
}
void CoreData::SetEyeColor(CommonColor value) {
data.eye_color.Assign(static_cast<u32>(value));
}
void CoreData::SetEyeScale(u8 value) {
data.eye_scale.Assign(value);
}
void CoreData::SetEyeAspect(u8 value) {
data.eye_aspect.Assign(value);
}
void CoreData::SetEyeRotate(u8 value) {
data.eye_rotate.Assign(value);
}
void CoreData::SetEyeX(u8 value) {
data.eye_x.Assign(value);
}
void CoreData::SetEyeY(u8 value) {
data.eye_y.Assign(value);
}
void CoreData::SetEyebrowType(EyebrowType value) {
data.eyebrow_type.Assign(static_cast<u32>(value));
}
void CoreData::SetEyebrowColor(CommonColor value) {
data.eyebrow_color.Assign(static_cast<u32>(value));
}
void CoreData::SetEyebrowScale(u8 value) {
data.eyebrow_scale.Assign(value);
}
void CoreData::SetEyebrowAspect(u8 value) {
data.eyebrow_aspect.Assign(value);
}
void CoreData::SetEyebrowRotate(u8 value) {
data.eyebrow_rotate.Assign(value);
}
void CoreData::SetEyebrowX(u8 value) {
data.eyebrow_x.Assign(value);
}
void CoreData::SetEyebrowY(u8 value) {
data.eyebrow_y.Assign(value);
}
void CoreData::SetNoseType(NoseType value) {
data.nose_type.Assign(static_cast<u32>(value));
}
void CoreData::SetNoseScale(u8 value) {
data.nose_scale.Assign(value);
}
void CoreData::SetNoseY(u8 value) {
data.nose_y.Assign(value);
}
void CoreData::SetMouthType(MouthType value) {
data.mouth_type.Assign(static_cast<u32>(value));
}
void CoreData::SetMouthColor(CommonColor value) {
data.mouth_color.Assign(static_cast<u32>(value));
}
void CoreData::SetMouthScale(u8 value) {
data.mouth_scale.Assign(value);
}
void CoreData::SetMouthAspect(u8 value) {
data.mouth_aspect.Assign(value);
}
void CoreData::SetMouthY(u8 value) {
data.mouth_y.Assign(value);
}
void CoreData::SetBeardColor(CommonColor value) {
data.beard_color.Assign(static_cast<u32>(value));
}
void CoreData::SetBeardType(BeardType value) {
data.beard_type.Assign(static_cast<u32>(value));
}
void CoreData::SetMustacheType(MustacheType value) {
data.mustache_type.Assign(static_cast<u32>(value));
}
void CoreData::SetMustacheScale(u8 value) {
data.mustache_scale.Assign(value);
}
void CoreData::SetMustacheY(u8 value) {
data.mustache_y.Assign(value);
}
void CoreData::SetGlassType(GlassType value) {
data.glasses_type.Assign(static_cast<u32>(value));
}
void CoreData::SetGlassColor(CommonColor value) {
data.glasses_color.Assign(static_cast<u32>(value));
}
void CoreData::SetGlassScale(u8 value) {
data.glasses_scale.Assign(value);
}
void CoreData::SetGlassY(u8 value) {
data.glasses_y.Assign(value);
}
void CoreData::SetMoleType(MoleType value) {
data.mole_type.Assign(static_cast<u32>(value));
}
void CoreData::SetMoleScale(u8 value) {
data.mole_scale.Assign(value);
}
void CoreData::SetMoleX(u8 value) {
data.mole_x.Assign(value);
}
void CoreData::SetMoleY(u8 value) {
data.mole_y.Assign(value);
}
void CoreData::SetNickname(Nickname nickname) {
name = nickname;
}
FontRegion CoreData::GetFontRegion() const {
return static_cast<FontRegion>(data.font_region.Value());
}
FavoriteColor CoreData::GetFavoriteColor() const {
return static_cast<FavoriteColor>(data.favorite_color.Value());
}
Gender CoreData::GetGender() const {
return static_cast<Gender>(data.gender.Value());
}
u8 CoreData::GetHeight() const {
return static_cast<u8>(data.height.Value());
}
u8 CoreData::GetBuild() const {
return static_cast<u8>(data.build.Value());
}
u8 CoreData::GetType() const {
return static_cast<u8>(data.type.Value());
}
u8 CoreData::GetRegionMove() const {
return static_cast<u8>(data.region_move.Value());
}
FacelineType CoreData::GetFacelineType() const {
return static_cast<FacelineType>(data.faceline_type.Value());
}
FacelineColor CoreData::GetFacelineColor() const {
return static_cast<FacelineColor>(data.faceline_color.Value());
}
FacelineWrinkle CoreData::GetFacelineWrinkle() const {
return static_cast<FacelineWrinkle>(data.faceline_wrinkle.Value());
}
FacelineMake CoreData::GetFacelineMake() const {
return static_cast<FacelineMake>(data.faceline_makeup.Value());
}
HairType CoreData::GetHairType() const {
return static_cast<HairType>(data.hair_type.Value());
}
CommonColor CoreData::GetHairColor() const {
return static_cast<CommonColor>(data.hair_color.Value());
}
HairFlip CoreData::GetHairFlip() const {
return static_cast<HairFlip>(data.hair_flip.Value());
}
EyeType CoreData::GetEyeType() const {
return static_cast<EyeType>(data.eye_type.Value());
}
CommonColor CoreData::GetEyeColor() const {
return static_cast<CommonColor>(data.eye_color.Value());
}
u8 CoreData::GetEyeScale() const {
return static_cast<u8>(data.eye_scale.Value());
}
u8 CoreData::GetEyeAspect() const {
return static_cast<u8>(data.eye_aspect.Value());
}
u8 CoreData::GetEyeRotate() const {
return static_cast<u8>(data.eye_rotate.Value());
}
u8 CoreData::GetEyeX() const {
return static_cast<u8>(data.eye_x.Value());
}
u8 CoreData::GetEyeY() const {
return static_cast<u8>(data.eye_y.Value());
}
EyebrowType CoreData::GetEyebrowType() const {
return static_cast<EyebrowType>(data.eyebrow_type.Value());
}
CommonColor CoreData::GetEyebrowColor() const {
return static_cast<CommonColor>(data.eyebrow_color.Value());
}
u8 CoreData::GetEyebrowScale() const {
return static_cast<u8>(data.eyebrow_scale.Value());
}
u8 CoreData::GetEyebrowAspect() const {
return static_cast<u8>(data.eyebrow_aspect.Value());
}
u8 CoreData::GetEyebrowRotate() const {
return static_cast<u8>(data.eyebrow_rotate.Value());
}
u8 CoreData::GetEyebrowX() const {
return static_cast<u8>(data.eyebrow_x.Value());
}
u8 CoreData::GetEyebrowY() const {
return static_cast<u8>(data.eyebrow_y.Value());
}
NoseType CoreData::GetNoseType() const {
return static_cast<NoseType>(data.nose_type.Value());
}
u8 CoreData::GetNoseScale() const {
return static_cast<u8>(data.nose_scale.Value());
}
u8 CoreData::GetNoseY() const {
return static_cast<u8>(data.nose_y.Value());
}
MouthType CoreData::GetMouthType() const {
return static_cast<MouthType>(data.mouth_type.Value());
}
CommonColor CoreData::GetMouthColor() const {
return static_cast<CommonColor>(data.mouth_color.Value());
}
u8 CoreData::GetMouthScale() const {
return static_cast<u8>(data.mouth_scale.Value());
}
u8 CoreData::GetMouthAspect() const {
return static_cast<u8>(data.mouth_aspect.Value());
}
u8 CoreData::GetMouthY() const {
return static_cast<u8>(data.mouth_y.Value());
}
CommonColor CoreData::GetBeardColor() const {
return static_cast<CommonColor>(data.beard_color.Value());
}
BeardType CoreData::GetBeardType() const {
return static_cast<BeardType>(data.beard_type.Value());
}
MustacheType CoreData::GetMustacheType() const {
return static_cast<MustacheType>(data.mustache_type.Value());
}
u8 CoreData::GetMustacheScale() const {
return static_cast<u8>(data.mustache_scale.Value());
}
u8 CoreData::GetMustacheY() const {
return static_cast<u8>(data.mustache_y.Value());
}
GlassType CoreData::GetGlassType() const {
return static_cast<GlassType>(data.glasses_type.Value());
}
CommonColor CoreData::GetGlassColor() const {
return static_cast<CommonColor>(data.glasses_color.Value());
}
u8 CoreData::GetGlassScale() const {
return static_cast<u8>(data.glasses_scale.Value());
}
u8 CoreData::GetGlassY() const {
return static_cast<u8>(data.glasses_y.Value());
}
MoleType CoreData::GetMoleType() const {
return static_cast<MoleType>(data.mole_type.Value());
}
u8 CoreData::GetMoleScale() const {
return static_cast<u8>(data.mole_scale.Value());
}
u8 CoreData::GetMoleX() const {
return static_cast<u8>(data.mole_x.Value());
}
u8 CoreData::GetMoleY() const {
return static_cast<u8>(data.mole_y.Value());
}
Nickname CoreData::GetNickname() const {
return name;
}
Nickname CoreData::GetDefaultNickname() const {
return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
}
Nickname CoreData::GetInvalidNickname() const {
return {u'?', u'?', u'?'};
}
} // namespace Service::Mii
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