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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/raw_data.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {
void StoreData::BuildDefault(u32 mii_index) {
const auto& default_mii = RawData::DefaultMii[mii_index];
core_data.SetDefault();
core_data.SetFacelineType(static_cast<u8>(default_mii.face_type));
core_data.SetFacelineColor(
RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
core_data.SetFacelineWrinkle(static_cast<u8>(default_mii.face_wrinkle));
core_data.SetFacelineMake(static_cast<u8>(default_mii.face_makeup));
core_data.SetHairType(static_cast<u8>(default_mii.hair_type));
core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
core_data.SetHairFlip(default_mii.hair_flip);
core_data.SetEyeType(static_cast<u8>(default_mii.eye_type));
core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
core_data.SetEyeRotate(static_cast<u8>(default_mii.eye_rotate));
core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
core_data.SetEyebrowType(static_cast<u8>(default_mii.eyebrow_type));
core_data.SetEyebrowColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
core_data.SetNoseType(static_cast<u8>(default_mii.nose_type));
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
core_data.SetMouthColor(
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
core_data.SetMustacheType(default_mii.mustache_type);
core_data.SetBeardType(default_mii.beard_type);
core_data.SetBeardColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
core_data.SetGlassType(static_cast<u8>(default_mii.glasses_type));
core_data.SetGlassColor(
RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
core_data.SetMoleType(static_cast<u8>(default_mii.mole_type));
core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
core_data.SetHeight(static_cast<u8>(default_mii.height));
core_data.SetBuild(static_cast<u8>(default_mii.weight));
core_data.SetGender(default_mii.gender);
core_data.SetFavoriteColor(static_cast<u8>(default_mii.favorite_color));
core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
core_data.SetFontRegion(default_mii.font_region);
core_data.SetType(static_cast<u8>(default_mii.type));
core_data.SetNickname(default_mii.nickname);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
void StoreData::BuildBase(Gender gender) {
const auto& default_mii = RawData::BaseMii[gender == Gender::Female ? 1 : 0];
core_data.SetDefault();
core_data.SetFacelineType(static_cast<u8>(default_mii.face_type));
core_data.SetFacelineColor(
RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
core_data.SetFacelineWrinkle(static_cast<u8>(default_mii.face_wrinkle));
core_data.SetFacelineMake(static_cast<u8>(default_mii.face_makeup));
core_data.SetHairType(static_cast<u8>(default_mii.hair_type));
core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
core_data.SetHairFlip(default_mii.hair_flip);
core_data.SetEyeType(static_cast<u8>(default_mii.eye_type));
core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
core_data.SetEyeRotate(static_cast<u8>(default_mii.eye_rotate));
core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
core_data.SetEyebrowType(static_cast<u8>(default_mii.eyebrow_type));
core_data.SetEyebrowColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
core_data.SetNoseType(static_cast<u8>(default_mii.nose_type));
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
core_data.SetMouthColor(
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
core_data.SetMustacheType(default_mii.mustache_type);
core_data.SetBeardType(default_mii.beard_type);
core_data.SetBeardColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
core_data.SetGlassType(static_cast<u8>(default_mii.glasses_type));
core_data.SetGlassColor(
RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
core_data.SetMoleType(static_cast<u8>(default_mii.mole_type));
core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
core_data.SetHeight(static_cast<u8>(default_mii.height));
core_data.SetBuild(static_cast<u8>(default_mii.weight));
core_data.SetGender(default_mii.gender);
core_data.SetFavoriteColor(static_cast<u8>(default_mii.favorite_color));
core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
core_data.SetFontRegion(default_mii.font_region);
core_data.SetType(static_cast<u8>(default_mii.type));
core_data.SetNickname(default_mii.nickname);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
void StoreData::BuildRandom(Age age, Gender gender, Race race) {
core_data.BuildRandom(age, gender, race);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
void StoreData::SetInvalidName() {
const auto& invalid_name = core_data.GetInvalidNickname();
const auto device_id = MiiUtil::GetDeviceId();
core_data.SetNickname(invalid_name);
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
bool StoreData::IsSpecial() const {
return GetType() == 1;
}
u32 StoreData::IsValid() const {
// TODO: complete this
return 0;
}
void StoreData::SetFontRegion(FontRegion value) {
core_data.SetFontRegion(value);
}
void StoreData::SetFavoriteColor(u8 value) {
core_data.SetFavoriteColor(value);
}
void StoreData::SetGender(Gender value) {
core_data.SetGender(value);
}
void StoreData::SetHeight(u8 value) {
core_data.SetHeight(value);
}
void StoreData::SetBuild(u8 value) {
core_data.SetBuild(value);
}
void StoreData::SetType(u8 value) {
core_data.SetType(value);
}
void StoreData::SetRegionMove(u8 value) {
core_data.SetRegionMove(value);
}
void StoreData::SetFacelineType(u8 value) {
core_data.SetFacelineType(value);
}
void StoreData::SetFacelineColor(u8 value) {
core_data.SetFacelineColor(value);
}
void StoreData::SetFacelineWrinkle(u8 value) {
core_data.SetFacelineWrinkle(value);
}
void StoreData::SetFacelineMake(u8 value) {
core_data.SetFacelineMake(value);
}
void StoreData::SetHairType(u8 value) {
core_data.SetHairType(value);
}
void StoreData::SetHairColor(u8 value) {
core_data.SetHairColor(value);
}
void StoreData::SetHairFlip(HairFlip value) {
core_data.SetHairFlip(value);
}
void StoreData::SetEyeType(u8 value) {
core_data.SetEyeType(value);
}
void StoreData::SetEyeColor(u8 value) {
core_data.SetEyeColor(value);
}
void StoreData::SetEyeScale(u8 value) {
core_data.SetEyeScale(value);
}
void StoreData::SetEyeAspect(u8 value) {
core_data.SetEyeAspect(value);
}
void StoreData::SetEyeRotate(u8 value) {
core_data.SetEyeRotate(value);
}
void StoreData::SetEyeX(u8 value) {
core_data.SetEyeX(value);
}
void StoreData::SetEyeY(u8 value) {
core_data.SetEyeY(value);
}
void StoreData::SetEyebrowType(u8 value) {
core_data.SetEyebrowType(value);
}
void StoreData::SetEyebrowColor(u8 value) {
core_data.SetEyebrowColor(value);
}
void StoreData::SetEyebrowScale(u8 value) {
core_data.SetEyebrowScale(value);
}
void StoreData::SetEyebrowAspect(u8 value) {
core_data.SetEyebrowAspect(value);
}
void StoreData::SetEyebrowRotate(u8 value) {
core_data.SetEyebrowRotate(value);
}
void StoreData::SetEyebrowX(u8 value) {
core_data.SetEyebrowX(value);
}
void StoreData::SetEyebrowY(u8 value) {
core_data.SetEyebrowY(value);
}
void StoreData::SetNoseType(u8 value) {
core_data.SetNoseType(value);
}
void StoreData::SetNoseScale(u8 value) {
core_data.SetNoseScale(value);
}
void StoreData::SetNoseY(u8 value) {
core_data.SetNoseY(value);
}
void StoreData::SetMouthType(u8 value) {
core_data.SetMouthType(value);
}
void StoreData::SetMouthColor(u8 value) {
core_data.SetMouthColor(value);
}
void StoreData::SetMouthScale(u8 value) {
core_data.SetMouthScale(value);
}
void StoreData::SetMouthAspect(u8 value) {
core_data.SetMouthAspect(value);
}
void StoreData::SetMouthY(u8 value) {
core_data.SetMouthY(value);
}
void StoreData::SetBeardColor(u8 value) {
core_data.SetBeardColor(value);
}
void StoreData::SetBeardType(BeardType value) {
core_data.SetBeardType(value);
}
void StoreData::SetMustacheType(MustacheType value) {
core_data.SetMustacheType(value);
}
void StoreData::SetMustacheScale(u8 value) {
core_data.SetMustacheScale(value);
}
void StoreData::SetMustacheY(u8 value) {
core_data.SetMustacheY(value);
}
void StoreData::SetGlassType(u8 value) {
core_data.SetGlassType(value);
}
void StoreData::SetGlassColor(u8 value) {
core_data.SetGlassColor(value);
}
void StoreData::SetGlassScale(u8 value) {
core_data.SetGlassScale(value);
}
void StoreData::SetGlassY(u8 value) {
core_data.SetGlassY(value);
}
void StoreData::SetMoleType(u8 value) {
core_data.SetMoleType(value);
}
void StoreData::SetMoleScale(u8 value) {
core_data.SetMoleScale(value);
}
void StoreData::SetMoleX(u8 value) {
core_data.SetMoleX(value);
}
void StoreData::SetMoleY(u8 value) {
core_data.SetMoleY(value);
}
void StoreData::SetNickname(Nickname value) {
core_data.SetNickname(value);
}
Common::UUID StoreData::GetCreateId() const {
return create_id;
}
FontRegion StoreData::GetFontRegion() const {
return static_cast<FontRegion>(core_data.GetFontRegion());
}
u8 StoreData::GetFavoriteColor() const {
return core_data.GetFavoriteColor();
}
u8 StoreData::GetGender() const {
return core_data.GetGender();
}
u8 StoreData::GetHeight() const {
return core_data.GetHeight();
}
u8 StoreData::GetBuild() const {
return core_data.GetBuild();
}
u8 StoreData::GetType() const {
return core_data.GetType();
}
u8 StoreData::GetRegionMove() const {
return core_data.GetRegionMove();
}
u8 StoreData::GetFacelineType() const {
return core_data.GetFacelineType();
}
u8 StoreData::GetFacelineColor() const {
return core_data.GetFacelineColor();
}
u8 StoreData::GetFacelineWrinkle() const {
return core_data.GetFacelineWrinkle();
}
u8 StoreData::GetFacelineMake() const {
return core_data.GetFacelineMake();
}
u8 StoreData::GetHairType() const {
return core_data.GetHairType();
}
u8 StoreData::GetHairColor() const {
return core_data.GetHairColor();
}
u8 StoreData::GetHairFlip() const {
return core_data.GetHairFlip();
}
u8 StoreData::GetEyeType() const {
return core_data.GetEyeType();
}
u8 StoreData::GetEyeColor() const {
return core_data.GetEyeColor();
}
u8 StoreData::GetEyeScale() const {
return core_data.GetEyeScale();
}
u8 StoreData::GetEyeAspect() const {
return core_data.GetEyeAspect();
}
u8 StoreData::GetEyeRotate() const {
return core_data.GetEyeRotate();
}
u8 StoreData::GetEyeX() const {
return core_data.GetEyeX();
}
u8 StoreData::GetEyeY() const {
return core_data.GetEyeY();
}
u8 StoreData::GetEyebrowType() const {
return core_data.GetEyebrowType();
}
u8 StoreData::GetEyebrowColor() const {
return core_data.GetEyebrowColor();
}
u8 StoreData::GetEyebrowScale() const {
return core_data.GetEyebrowScale();
}
u8 StoreData::GetEyebrowAspect() const {
return core_data.GetEyebrowAspect();
}
u8 StoreData::GetEyebrowRotate() const {
return core_data.GetEyebrowRotate();
}
u8 StoreData::GetEyebrowX() const {
return core_data.GetEyebrowX();
}
u8 StoreData::GetEyebrowY() const {
return core_data.GetEyebrowY();
}
u8 StoreData::GetNoseType() const {
return core_data.GetNoseType();
}
u8 StoreData::GetNoseScale() const {
return core_data.GetNoseScale();
}
u8 StoreData::GetNoseY() const {
return core_data.GetNoseY();
}
u8 StoreData::GetMouthType() const {
return core_data.GetMouthType();
}
u8 StoreData::GetMouthColor() const {
return core_data.GetMouthColor();
}
u8 StoreData::GetMouthScale() const {
return core_data.GetMouthScale();
}
u8 StoreData::GetMouthAspect() const {
return core_data.GetMouthAspect();
}
u8 StoreData::GetMouthY() const {
return core_data.GetMouthY();
}
u8 StoreData::GetBeardColor() const {
return core_data.GetBeardColor();
}
u8 StoreData::GetBeardType() const {
return core_data.GetBeardType();
}
u8 StoreData::GetMustacheType() const {
return core_data.GetMustacheType();
}
u8 StoreData::GetMustacheScale() const {
return core_data.GetMustacheScale();
}
u8 StoreData::GetMustacheY() const {
return core_data.GetMustacheY();
}
u8 StoreData::GetGlassType() const {
return core_data.GetGlassType();
}
u8 StoreData::GetGlassColor() const {
return core_data.GetGlassColor();
}
u8 StoreData::GetGlassScale() const {
return core_data.GetGlassScale();
}
u8 StoreData::GetGlassY() const {
return core_data.GetGlassY();
}
u8 StoreData::GetMoleType() const {
return core_data.GetMoleType();
}
u8 StoreData::GetMoleScale() const {
return core_data.GetMoleScale();
}
u8 StoreData::GetMoleX() const {
return core_data.GetMoleX();
}
u8 StoreData::GetMoleY() const {
return core_data.GetMoleY();
}
Nickname StoreData::GetNickname() const {
return core_data.GetNickname();
}
bool StoreData::operator==(const StoreData& data) {
bool is_identical = data.core_data.IsValid() == 0;
is_identical &= core_data.GetNickname().data == data.core_data.GetNickname().data;
is_identical &= GetCreateId() == data.GetCreateId();
is_identical &= GetFontRegion() == data.GetFontRegion();
is_identical &= GetFavoriteColor() == data.GetFavoriteColor();
is_identical &= GetGender() == data.GetGender();
is_identical &= GetHeight() == data.GetHeight();
is_identical &= GetBuild() == data.GetBuild();
is_identical &= GetType() == data.GetType();
is_identical &= GetRegionMove() == data.GetRegionMove();
is_identical &= GetFacelineType() == data.GetFacelineType();
is_identical &= GetFacelineColor() == data.GetFacelineColor();
is_identical &= GetFacelineWrinkle() == data.GetFacelineWrinkle();
is_identical &= GetFacelineMake() == data.GetFacelineMake();
is_identical &= GetHairType() == data.GetHairType();
is_identical &= GetHairColor() == data.GetHairColor();
is_identical &= GetHairFlip() == data.GetHairFlip();
is_identical &= GetEyeType() == data.GetEyeType();
is_identical &= GetEyeColor() == data.GetEyeColor();
is_identical &= GetEyeScale() == data.GetEyeScale();
is_identical &= GetEyeAspect() == data.GetEyeAspect();
is_identical &= GetEyeRotate() == data.GetEyeRotate();
is_identical &= GetEyeX() == data.GetEyeX();
is_identical &= GetEyeY() == data.GetEyeY();
is_identical &= GetEyebrowType() == data.GetEyebrowType();
is_identical &= GetEyebrowColor() == data.GetEyebrowColor();
is_identical &= GetEyebrowScale() == data.GetEyebrowScale();
is_identical &= GetEyebrowAspect() == data.GetEyebrowAspect();
is_identical &= GetEyebrowRotate() == data.GetEyebrowRotate();
is_identical &= GetEyebrowX() == data.GetEyebrowX();
is_identical &= GetEyebrowY() == data.GetEyebrowY();
is_identical &= GetNoseType() == data.GetNoseType();
is_identical &= GetNoseScale() == data.GetNoseScale();
is_identical &= GetNoseY() == data.GetNoseY();
is_identical &= GetMouthType() == data.GetMouthType();
is_identical &= GetMouthColor() == data.GetMouthColor();
is_identical &= GetMouthScale() == data.GetMouthScale();
is_identical &= GetMouthAspect() == data.GetMouthAspect();
is_identical &= GetMouthY() == data.GetMouthY();
is_identical &= GetBeardColor() == data.GetBeardColor();
is_identical &= GetBeardType() == data.GetBeardType();
is_identical &= GetMustacheType() == data.GetMustacheType();
is_identical &= GetMustacheScale() == data.GetMustacheScale();
is_identical &= GetMustacheY() == data.GetMustacheY();
is_identical &= GetGlassType() == data.GetGlassType();
is_identical &= GetGlassColor() == data.GetGlassColor();
is_identical &= GetGlassScale() == data.GetGlassScale();
is_identical &= GetGlassY() == data.GetGlassY();
is_identical &= GetMoleType() == data.GetMoleType();
is_identical &= GetMoleScale() == data.GetMoleScale();
is_identical &= GetMoleX() == data.GetMoleX();
is_identical &= data.GetMoleY() == data.GetMoleY();
return is_identical;
}
} // namespace Service::Mii
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