// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <chrono>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/set.h"
namespace Service::Set {
namespace {
constexpr std::size_t PRE_4_0_0_MAX_ENTRIES = 0xF;
constexpr std::size_t POST_4_0_0_MAX_ENTRIES = 0x40;
constexpr Result ResultInvalidLanguage{ErrorModule::Settings, 625};
void PushResponseLanguageCode(HLERequestContext& ctx, std::size_t num_language_codes) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(num_language_codes));
}
void GetAvailableLanguageCodesImpl(HLERequestContext& ctx, std::size_t max_entries) {
const std::size_t requested_amount = ctx.GetWriteBufferNumElements<LanguageCode>();
const std::size_t max_amount = std::min(requested_amount, max_entries);
const std::size_t copy_amount = std::min(available_language_codes.size(), max_amount);
const std::size_t copy_size = copy_amount * sizeof(LanguageCode);
ctx.WriteBuffer(available_language_codes.data(), copy_size);
PushResponseLanguageCode(ctx, copy_amount);
}
void GetKeyCodeMapImpl(HLERequestContext& ctx) {
const auto language_code =
available_language_codes[static_cast<s32>(Settings::values.language_index.GetValue())];
const auto key_code =
std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
[=](const auto& element) { return element.first == language_code; });
KeyboardLayout layout = KeyboardLayout::EnglishUs;
if (key_code == language_to_layout.cend()) {
LOG_ERROR(Service_SET,
"Could not find keyboard layout for language index {}, defaulting to English us",
Settings::values.language_index.GetValue());
} else {
layout = key_code->second;
}
ctx.WriteBuffer(layout);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
} // Anonymous namespace
LanguageCode GetLanguageCodeFromIndex(std::size_t index) {
return available_language_codes.at(index);
}
void SET::GetAvailableLanguageCodes(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
GetAvailableLanguageCodesImpl(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::MakeLanguageCode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto index = rp.Pop<u32>();
if (index >= available_language_codes.size()) {
LOG_ERROR(Service_SET, "Invalid language code index! index={}", index);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Set::ResultInvalidLanguage);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushEnum(available_language_codes[index]);
}
void SET::GetAvailableLanguageCodes2(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
GetAvailableLanguageCodesImpl(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
PushResponseLanguageCode(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount2(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
PushResponseLanguageCode(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetQuestFlag(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<s32>(Settings::values.quest_flag.GetValue()));
}
void SET::GetLanguageCode(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index.GetValue());
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushEnum(
available_language_codes[static_cast<s32>(Settings::values.language_index.GetValue())]);
}
void SET::GetRegionCode(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(Settings::values.region_index.GetValue()));
}
void SET::GetKeyCodeMap(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "Called {}", ctx.Description());
GetKeyCodeMapImpl(ctx);
}
void SET::GetKeyCodeMap2(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "Called {}", ctx.Description());
GetKeyCodeMapImpl(ctx);
}
void SET::GetDeviceNickName(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
ctx.WriteBuffer(Settings::values.device_name.GetValue());
}
SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &SET::GetLanguageCode, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
{2, &SET::MakeLanguageCode, "MakeLanguageCode"},
{3, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount"},
{4, &SET::GetRegionCode, "GetRegionCode"},
{5, &SET::GetAvailableLanguageCodes2, "GetAvailableLanguageCodes2"},
{6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"},
{7, &SET::GetKeyCodeMap, "GetKeyCodeMap"},
{8, &SET::GetQuestFlag, "GetQuestFlag"},
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
{11, &SET::GetDeviceNickName, "GetDeviceNickName"},
};
// clang-format on
RegisterHandlers(functions);
}
SET::~SET() = default;
} // namespace Service::Set