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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/spl/csrng.h"
namespace Service::SPL {
CSRNG::CSRNG(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "csrng") {
static const FunctionInfo functions[] = {
{0, &CSRNG::GenerateRandomBytes, "GenerateRandomBytes"},
};
RegisterHandlers(functions);
}
CSRNG::~CSRNG() = default;
} // namespace Service::SPL
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