// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/interface.h"
namespace Service::Time {
Time::Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
Core::System& system, const char* name)
: Module::Interface(std::move(time), std::move(shared_memory), system, name) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{20, &Time::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
{30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"},
{31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, &Time::IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, &Time::SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
// clang-format on
RegisterHandlers(functions);
}
Time::~Time() = default;
} // namespace Service::Time