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path: root/src/core/hle/service/vi/vi.cpp
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "core/hle/service/server_manager.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/application_root_service.h"
#include "core/hle/service/vi/manager_root_service.h"
#include "core/hle/service/vi/system_root_service.h"
#include "core/hle/service/vi/vi.h"

namespace Service::VI {

void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nvnflinger,
                 Nvnflinger::HosBinderDriverServer& hos_binder_driver_server) {
    auto server_manager = std::make_unique<ServerManager>(system);

    server_manager->RegisterNamedService("vi:m", std::make_shared<IManagerRootService>(
                                                     system, nvnflinger, hos_binder_driver_server));
    server_manager->RegisterNamedService(
        "vi:s", std::make_shared<ISystemRootService>(system, nvnflinger, hos_binder_driver_server));
    server_manager->RegisterNamedService("vi:u", std::make_shared<IApplicationRootService>(
                                                     system, nvnflinger, hos_binder_driver_server));
    ServerManager::RunServer(std::move(server_manager));
}

} // namespace Service::VI