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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/loader/loader.h"
namespace Core {
class System;
}
namespace FileSys {
class KIP;
}
namespace Loader {
class AppLoader_KIP final : public AppLoader {
public:
explicit AppLoader_KIP(FileSys::VirtualFile file);
~AppLoader_KIP() override;
/**
* Identifies whether or not the given file is a KIP.
*
* @param in_file The file to identify.
*
* @return FileType::KIP if found, or FileType::Error if unknown.
*/
static FileType IdentifyType(const FileSys::VirtualFile& in_file);
FileType GetFileType() const override;
LoadResult Load(Kernel::Process& process, Core::System& system) override;
private:
std::unique_ptr<FileSys::KIP> kip;
};
} // namespace Loader
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