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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Settings {
struct Values {
// Controls
int pad_a_key;
int pad_b_key;
int pad_x_key;
int pad_y_key;
int pad_l_key;
int pad_r_key;
int pad_zl_key;
int pad_zr_key;
int pad_start_key;
int pad_select_key;
int pad_home_key;
int pad_dup_key;
int pad_ddown_key;
int pad_dleft_key;
int pad_dright_key;
int pad_sup_key;
int pad_sdown_key;
int pad_sleft_key;
int pad_sright_key;
int pad_cup_key;
int pad_cdown_key;
int pad_cleft_key;
int pad_cright_key;
// Core
int frame_skip;
// Data Storage
bool use_virtual_sd;
// System Region
int region_value;
// Renderer
bool use_hw_renderer;
float bg_red;
float bg_green;
float bg_blue;
std::string log_filter;
} extern values;
}
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