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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.

#include "core.h"
#include "hw/hw.h"
#include "core_timing.h"
#include "mem_map.h"
#include "system.h"
#include "video_core.h"

namespace System {

volatile State g_state;
MetaFileSystem g_ctr_file_system;

void UpdateState(State state) {
}

void Init(EmuWindow* emu_window) {
	Core::Init();
	Memory::Init();
    HW::Init();
	CoreTiming::Init();
    VideoCore::Init(emu_window);
}

void RunLoopFor(int cycles) {
	RunLoopUntil(CoreTiming::GetTicks() + cycles);
}

void RunLoopUntil(u64 global_cycles) {
}

void Shutdown() {
    Core::Shutdown();
    HW::Shutdown();
    VideoCore::Shutdown();
	g_ctr_file_system.Shutdown();
}

} // namespace