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path: root/src/input_common/analog_from_button.cpp
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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "input_common/analog_from_button.h"

namespace InputCommon {

class Analog final : public Input::AnalogDevice {
public:
    using Button = std::unique_ptr<Input::ButtonDevice>;

    Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_,
           float modifier_scale_)
        : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
          right(std::move(right_)), modifier(std::move(modifier_)),
          modifier_scale(modifier_scale_) {}

    std::tuple<float, float> GetStatus() const override {
        constexpr float SQRT_HALF = 0.707106781f;
        int x = 0, y = 0;

        if (right->GetStatus())
            ++x;
        if (left->GetStatus())
            --x;
        if (up->GetStatus())
            ++y;
        if (down->GetStatus())
            --y;

        float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
        return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
                               y * coef * (x == 0 ? 1.0f : SQRT_HALF));
    }

    bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
        switch (direction) {
        case Input::AnalogDirection::RIGHT:
            return right->GetStatus();
        case Input::AnalogDirection::LEFT:
            return left->GetStatus();
        case Input::AnalogDirection::UP:
            return up->GetStatus();
        case Input::AnalogDirection::DOWN:
            return down->GetStatus();
        }
        return false;
    }

private:
    Button up;
    Button down;
    Button left;
    Button right;
    Button modifier;
    float modifier_scale;
};

std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
    const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
    auto up = Input::CreateDevice<Input::ButtonDevice>(params.Get("up", null_engine));
    auto down = Input::CreateDevice<Input::ButtonDevice>(params.Get("down", null_engine));
    auto left = Input::CreateDevice<Input::ButtonDevice>(params.Get("left", null_engine));
    auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
    auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
    auto modifier_scale = params.Get("modifier_scale", 0.5f);
    return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
                                    std::move(right), std::move(modifier), modifier_scale);
}

} // namespace InputCommon