// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
namespace Shader::Maxwell {
namespace {
enum class FloatFormat : u64 {
F16 = 1,
F32 = 2,
F64 = 3,
};
enum class RoundingOp : u64 {
None = 0,
Pass = 3,
Round = 8,
Floor = 9,
Ceil = 10,
Trunc = 11,
};
[[nodiscard]] u32 WidthSize(FloatFormat width) {
switch (width) {
case FloatFormat::F16:
return 16;
case FloatFormat::F32:
return 32;
case FloatFormat::F64:
return 64;
default:
throw NotImplementedException("Invalid width {}", width);
}
}
void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
union {
u64 insn;
BitField<0, 8, IR::Reg> dest_reg;
BitField<44, 1, u64> ftz;
BitField<45, 1, u64> neg;
BitField<50, 1, u64> sat;
BitField<39, 4, u64> rounding_op;
BitField<39, 2, FpRounding> rounding;
BitField<10, 2, FloatFormat> src_size;
BitField<8, 2, FloatFormat> dst_size;
[[nodiscard]] RoundingOp RoundingOperation() const {
constexpr u64 rounding_mask = 0x0B;
return static_cast<RoundingOp>(rounding_op.Value() & rounding_mask);
}
} const f2f{insn};
IR::F16F32F64 input{v.ir.FPAbsNeg(src_a, abs, f2f.neg != 0)};
const bool any_fp64{f2f.src_size == FloatFormat::F64 || f2f.dst_size == FloatFormat::F64};
IR::FpControl fp_control{
.no_contraction = false,
.rounding = IR::FpRounding::DontCare,
.fmz_mode = (f2f.ftz != 0 && !any_fp64 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
if (f2f.src_size != f2f.dst_size) {
fp_control.rounding = CastFpRounding(f2f.rounding);
input = v.ir.FPConvert(WidthSize(f2f.dst_size), input, fp_control);
} else {
switch (f2f.RoundingOperation()) {
case RoundingOp::None:
case RoundingOp::Pass:
// Make sure NANs are handled properly
switch (f2f.src_size) {
case FloatFormat::F16:
input = v.ir.FPAdd(input, v.ir.FPConvert(16, v.ir.Imm32(0.0f)), fp_control);
break;
case FloatFormat::F32:
input = v.ir.FPAdd(input, v.ir.Imm32(0.0f), fp_control);
break;
case FloatFormat::F64:
input = v.ir.FPAdd(input, v.ir.Imm64(0.0), fp_control);
break;
}
break;
case RoundingOp::Round:
input = v.ir.FPRoundEven(input, fp_control);
break;
case RoundingOp::Floor:
input = v.ir.FPFloor(input, fp_control);
break;
case RoundingOp::Ceil:
input = v.ir.FPCeil(input, fp_control);
break;
case RoundingOp::Trunc:
input = v.ir.FPTrunc(input, fp_control);
break;
default:
throw NotImplementedException("Unimplemented rounding mode {}", f2f.rounding.Value());
}
}
if (f2f.sat != 0 && !any_fp64) {
input = v.ir.FPSaturate(input);
}
switch (f2f.dst_size) {
case FloatFormat::F16: {
const IR::F16 imm{v.ir.FPConvert(16, v.ir.Imm32(0.0f))};
v.X(f2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(input, imm)));
break;
}
case FloatFormat::F32:
v.F(f2f.dest_reg, input);
break;
case FloatFormat::F64:
v.D(f2f.dest_reg, input);
break;
default:
throw NotImplementedException("Invalid dest format {}", f2f.dst_size.Value());
}
}
} // Anonymous namespace
void TranslatorVisitor::F2F_reg(u64 insn) {
union {
u64 insn;
BitField<49, 1, u64> abs;
BitField<10, 2, FloatFormat> src_size;
BitField<41, 1, u64> selector;
} const f2f{insn};
IR::F16F32F64 src_a;
switch (f2f.src_size) {
case FloatFormat::F16: {
auto [lhs_a, rhs_a]{Extract(ir, GetReg20(insn), Swizzle::H1_H0)};
src_a = f2f.selector != 0 ? rhs_a : lhs_a;
break;
}
case FloatFormat::F32:
src_a = GetFloatReg20(insn);
break;
case FloatFormat::F64:
src_a = GetDoubleReg20(insn);
break;
default:
throw NotImplementedException("Invalid dest format {}", f2f.src_size.Value());
}
F2F(*this, insn, src_a, f2f.abs != 0);
}
void TranslatorVisitor::F2F_cbuf(u64 insn) {
union {
u64 insn;
BitField<49, 1, u64> abs;
BitField<10, 2, FloatFormat> src_size;
BitField<41, 1, u64> selector;
} const f2f{insn};
IR::F16F32F64 src_a;
switch (f2f.src_size) {
case FloatFormat::F16: {
auto [lhs_a, rhs_a]{Extract(ir, GetCbuf(insn), Swizzle::H1_H0)};
src_a = f2f.selector != 0 ? rhs_a : lhs_a;
break;
}
case FloatFormat::F32:
src_a = GetFloatCbuf(insn);
break;
case FloatFormat::F64:
src_a = GetDoubleCbuf(insn);
break;
default:
throw NotImplementedException("Invalid dest format {}", f2f.src_size.Value());
}
F2F(*this, insn, src_a, f2f.abs != 0);
}
void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) {
throw NotImplementedException("Instruction");
}
} // namespace Shader::Maxwell