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set(SRCS clipper.cpp command_processor.cpp primitive_assembly.cpp utils.cpp vertex_shader.cpp video_core.cpp renderer_opengl/renderer_opengl.cpp) set(HEADERS clipper.h command_processor.h math.h primitive_assembly.h utils.h video_core.h renderer_base.h vertex_shader.h video_core.h renderer_opengl/renderer_opengl.h) add_library(video_core STATIC ${SRCS} ${HEADERS})