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set(SRCS command_processor.cpp utils.cpp vertex_shader.cpp video_core.cpp renderer_opengl/renderer_opengl.cpp) set(HEADERS command_processor.h math.h utils.h video_core.h renderer_base.h vertex_shader.h video_core.h renderer_opengl/renderer_opengl.h) add_library(video_core STATIC ${SRCS} ${HEADERS})