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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "video_core/command_classes/codecs/codec.h"
namespace Tegra {
class GPU;
class Nvdec {
public:
explicit Nvdec(GPU& gpu);
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(u32 method, u32 argument);
/// Return most recently decoded frame
[[nodiscard]] AVFramePtr GetFrame();
private:
/// Invoke codec to decode a frame
void Execute();
GPU& gpu;
NvdecCommon::NvdecRegisters state;
std::unique_ptr<Codec> codec;
};
} // namespace Tegra
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